2022-11-29 09:32:21 +01:00

1949 lines
45 KiB
Plaintext

[gd_scene load_steps=64 format=2]
[ext_resource path="res://assets/spineboy/spineboy-data-res.tres" type="SpineSkeletonDataResource" id=1]
[ext_resource path="res://examples/08-animation-player/animation-player.gd" type="Script" id=2]
[ext_resource path="res://assets/raptor/raptor-data.tres" type="SpineSkeletonDataResource" id=3]
[sub_resource type="Animation" id=84]
resource_name = "RESET"
length = 0.5
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=85]
resource_name = "aim"
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "aim" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=86]
resource_name = "aim_looped"
length = 0.5
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "aim" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=87]
resource_name = "death"
length = 4.9333
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "death" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=88]
resource_name = "death_looped"
length = 4.9333
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "death" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=89]
resource_name = "hoverboard"
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "hoverboard" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=90]
resource_name = "hoverboard_looped"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "hoverboard" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=91]
resource_name = "idle"
length = 1.6667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "idle" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=92]
resource_name = "idle-turn"
length = 0.2667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "idle-turn" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=93]
resource_name = "idle-turn_looped"
length = 0.2667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "idle-turn" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=94]
resource_name = "idle_looped"
length = 1.6667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "idle" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=95]
resource_name = "jump"
length = 1.3333
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "jump" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=96]
resource_name = "jump_looped"
length = 1.3333
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "jump" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=97]
resource_name = "portal"
length = 3.1667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "portal" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=98]
resource_name = "portal_looped"
length = 3.1667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "portal" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=99]
resource_name = "run"
length = 0.6667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "run" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=100]
resource_name = "run-to-idle"
length = 0.2667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "run-to-idle" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=101]
resource_name = "run-to-idle_looped"
length = 0.2667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "run-to-idle" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=102]
resource_name = "run_looped"
length = 0.6667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "run" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=103]
resource_name = "shoot"
length = 0.6333
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "shoot" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=104]
resource_name = "shoot_looped"
length = 0.6333
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "shoot" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=105]
resource_name = "walk"
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "walk" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=106]
resource_name = "walk_looped"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "walk" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=107]
resource_name = "RESET"
length = 0.5
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=108]
resource_name = "aim"
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "aim" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=109]
resource_name = "aim_looped"
length = 0.5
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "aim" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=110]
resource_name = "death"
length = 4.9333
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "death" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=111]
resource_name = "death_looped"
length = 4.9333
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "death" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=112]
resource_name = "hoverboard"
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "hoverboard" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=113]
resource_name = "hoverboard_looped"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "hoverboard" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=114]
resource_name = "idle"
length = 1.6667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "idle" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=115]
resource_name = "idle-turn"
length = 0.2667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "idle-turn" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=116]
resource_name = "idle-turn_looped"
length = 0.2667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "idle-turn" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=117]
resource_name = "idle_looped"
length = 1.6667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "idle" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=118]
resource_name = "jump"
length = 1.3333
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "jump" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=119]
resource_name = "jump_looped"
length = 1.3333
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "jump" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=120]
resource_name = "portal"
length = 3.1667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "portal" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=121]
resource_name = "portal_looped"
length = 3.1667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "portal" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=122]
resource_name = "run"
length = 0.6667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "run" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=123]
resource_name = "run-to-idle"
length = 0.2667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "run-to-idle" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=124]
resource_name = "run-to-idle_looped"
length = 0.2667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "run-to-idle" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=125]
resource_name = "run_looped"
length = 0.6667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "run" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=126]
resource_name = "shoot"
length = 0.6333
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "shoot" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=127]
resource_name = "shoot_looped"
length = 0.6333
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "shoot" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=128]
resource_name = "walk"
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "walk" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=129]
resource_name = "walk_looped"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "walk" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=130]
resource_name = "RESET"
length = 0.5
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=131]
resource_name = "gun-grab"
length = 0.666667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "gun-grab" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=132]
resource_name = "gun-grab_looped"
length = 0.666667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "gun-grab" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=133]
resource_name = "gun-holster"
length = 0.666667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "gun-holster" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=134]
resource_name = "gun-holster_looped"
length = 0.666667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "gun-holster" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=135]
resource_name = "jump"
length = 1.53333
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "jump" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=136]
resource_name = "jump_looped"
length = 1.53333
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "jump" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=137]
resource_name = "roar"
length = 2.13333
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "roar" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=138]
resource_name = "roar_looped"
length = 2.13333
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "roar" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=139]
resource_name = "walk"
length = 1.26667
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "walk" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=140]
resource_name = "walk_looped"
length = 1.26667
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:animation_name")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ "walk" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:loop")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
[sub_resource type="Animation" id=25]
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Spineboy:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 72.0001, 520 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Raptor:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1284, 520 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Spineboy/SpineAnimationTrack:mix_duration")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ -1.0 ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Spineboy/SpineAnimationTrack:reverse")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("Raptor/SpineAnimationTrack:mix_duration")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ -1.0 ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("Spineboy/SpineAnimationTrack:time_scale")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 1.0 ]
}
[sub_resource type="Animation" id=1]
resource_name = "cutscene"
length = 10.0
step = 0.02
tracks/0/type = "value"
tracks/0/path = NodePath("Spineboy:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 4, 10 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 72.0001, 520 ), Vector2( 500, 520 ), Vector2( 500, 520 ) ]
}
tracks/1/type = "animation"
tracks/1/path = NodePath("Spineboy/SpineAnimationTrack/Spineboy Track 0")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"clips": PoolStringArray( "walk_looped", "idle", "death", "idle" ),
"times": PoolRealArray( 0, 4, 4.34, 8.86 )
}
tracks/2/type = "value"
tracks/2/path = NodePath("Spineboy/SpineAnimationTrack2:mix_duration")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 0.1 ]
}
tracks/3/type = "animation"
tracks/3/path = NodePath("Spineboy/SpineAnimationTrack2/Spineboy Track 1")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"clips": PoolStringArray( "-- Empty --", "aim", "-- Empty --" ),
"times": PoolRealArray( 0.14, 2.5, 3.94 )
}
tracks/4/type = "value"
tracks/4/path = NodePath("Raptor:position")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 2.02, 3.7, 10 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1284, 520 ), Vector2( 1284, 520 ), Vector2( 750, 520 ), Vector2( 750, 520 ) ]
}
tracks/5/type = "animation"
tracks/5/path = NodePath("Raptor/SpineAnimationTrack/Raptor Track 0")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"clips": PoolStringArray( "walk_looped", "roar_looped", "-- Empty --" ),
"times": PoolRealArray( 0.46, 3.7, 9.64 )
}
tracks/6/type = "value"
tracks/6/path = NodePath("Spineboy/SpineAnimationTrack:mix_duration")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.2 ]
}
tracks/7/type = "value"
tracks/7/path = NodePath("Raptor/SpineAnimationTrack:mix_duration")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.2 ]
}
[sub_resource type="Animation" id=83]
resource_name = "slow-moonwalk"
length = 5.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Spineboy:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 905, 565 ), Vector2( 70, 565 ) ]
}
tracks/1/type = "animation"
tracks/1/path = NodePath("Spineboy/SpineAnimationTrack/Spineboy Track 0")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"clips": PoolStringArray( "walk_looped" ),
"times": PoolRealArray( 0 )
}
tracks/2/type = "value"
tracks/2/path = NodePath("Spineboy/SpineAnimationTrack:reverse")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Spineboy/SpineAnimationTrack:time_scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.5 ]
}
[node name="Node2D" type="Node2D"]
script = ExtResource( 2 )
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2( 72.0001, 520 )
scale = Vector2( 0.323942, 0.323942 )
skeleton_data_res = ExtResource( 1 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
[node name="SpineAnimationTrack" type="SpineAnimationTrack" parent="Spineboy"]
track_index = 0
debug = true
[node name="Spineboy Track 0" type="AnimationPlayer" parent="Spineboy/SpineAnimationTrack"]
"anims/-- Empty --" = SubResource( 84 )
anims/RESET = SubResource( 84 )
anims/aim = SubResource( 85 )
anims/aim_looped = SubResource( 86 )
anims/death = SubResource( 87 )
anims/death_looped = SubResource( 88 )
anims/hoverboard = SubResource( 89 )
anims/hoverboard_looped = SubResource( 90 )
anims/idle = SubResource( 91 )
anims/idle-turn = SubResource( 92 )
anims/idle-turn_looped = SubResource( 93 )
anims/idle_looped = SubResource( 94 )
anims/jump = SubResource( 95 )
anims/jump_looped = SubResource( 96 )
anims/portal = SubResource( 97 )
anims/portal_looped = SubResource( 98 )
anims/run = SubResource( 99 )
anims/run-to-idle = SubResource( 100 )
anims/run-to-idle_looped = SubResource( 101 )
anims/run_looped = SubResource( 102 )
anims/shoot = SubResource( 103 )
anims/shoot_looped = SubResource( 104 )
anims/walk = SubResource( 105 )
anims/walk_looped = SubResource( 106 )
[node name="SpineAnimationTrack2" type="SpineAnimationTrack" parent="Spineboy"]
track_index = 1
mix_duration = 0.1
debug = true
[node name="Spineboy Track 1" type="AnimationPlayer" parent="Spineboy/SpineAnimationTrack2"]
"anims/-- Empty --" = SubResource( 107 )
anims/RESET = SubResource( 107 )
anims/aim = SubResource( 108 )
anims/aim_looped = SubResource( 109 )
anims/death = SubResource( 110 )
anims/death_looped = SubResource( 111 )
anims/hoverboard = SubResource( 112 )
anims/hoverboard_looped = SubResource( 113 )
anims/idle = SubResource( 114 )
anims/idle-turn = SubResource( 115 )
anims/idle-turn_looped = SubResource( 116 )
anims/idle_looped = SubResource( 117 )
anims/jump = SubResource( 118 )
anims/jump_looped = SubResource( 119 )
anims/portal = SubResource( 120 )
anims/portal_looped = SubResource( 121 )
anims/run = SubResource( 122 )
anims/run-to-idle = SubResource( 123 )
anims/run-to-idle_looped = SubResource( 124 )
anims/run_looped = SubResource( 125 )
anims/shoot = SubResource( 126 )
anims/shoot_looped = SubResource( 127 )
anims/walk = SubResource( 128 )
anims/walk_looped = SubResource( 129 )
[node name="Raptor" type="SpineSprite" parent="."]
position = Vector2( 1284, 520 )
scale = Vector2( -0.328761, 0.328761 )
skeleton_data_res = ExtResource( 3 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
[node name="SpineAnimationTrack" type="SpineAnimationTrack" parent="Raptor"]
track_index = 0
[node name="Raptor Track 0" type="AnimationPlayer" parent="Raptor/SpineAnimationTrack"]
"anims/-- Empty --" = SubResource( 130 )
anims/RESET = SubResource( 130 )
anims/gun-grab = SubResource( 131 )
anims/gun-grab_looped = SubResource( 132 )
anims/gun-holster = SubResource( 133 )
anims/gun-holster_looped = SubResource( 134 )
anims/jump = SubResource( 135 )
anims/jump_looped = SubResource( 136 )
anims/roar = SubResource( 137 )
anims/roar_looped = SubResource( 138 )
anims/walk = SubResource( 139 )
anims/walk_looped = SubResource( 140 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 25 )
anims/cutscene = SubResource( 1 )
anims/slow-moonwalk = SubResource( 83 )