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spine-runtimes/spine-unity/Assets/Spine/Runtime/spine-unity/Mesh Generation
History
Harald Csaszar 73a50ef12d [csharp][unity] Port of commit 3789ec0: Make sequence rendering thread-safe. See #2989.
2026-03-10 15:40:24 +01:00
..
DoubleBuffered.cs
[csharp][unity] Minor: Updated license headers to year 2026.
2026-02-27 15:34:30 +01:00
DoubleBuffered.cs.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
MeshGenerator.cs
[csharp][unity] Port of commit 3789ec0: Make sequence rendering thread-safe. See #2989.
2026-03-10 15:40:24 +01:00
MeshGenerator.cs.meta
[unity] Cleanup: Split the file Mesh Generation/SpineMesh into 4 separate files for each contained class. No API changes.
2019-07-17 02:17:03 +02:00
MeshRendererBuffers.cs
[csharp][unity] Minor: Updated license headers to year 2026.
2026-02-27 15:34:30 +01:00
MeshRendererBuffers.cs.meta
[unity] Cleanup: Split the file Mesh Generation/SpineMesh into 4 separate files for each contained class. No API changes.
2019-07-17 02:17:03 +02:00
SkeletonRendererInstruction.cs
[csharp][unity] Minor: Updated license headers to year 2026.
2026-02-27 15:34:30 +01:00
SkeletonRendererInstruction.cs.meta
[unity] Cleanup: Split the file Mesh Generation/SpineMesh into 4 separate files for each contained class. No API changes.
2019-07-17 02:17:03 +02:00
SpineMesh.cs
[csharp][unity] Minor: Updated license headers to year 2026.
2026-02-27 15:34:30 +01:00
SpineMesh.cs.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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