mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 17:26:01 +08:00
154 lines
5.7 KiB
Dart
154 lines
5.7 KiB
Dart
//
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// Spine Runtimes License Agreement
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// Last updated April 5, 2025. Replaces all prior versions.
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//
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// Copyright (c) 2013-2025, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software
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// or otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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import 'package:spine_flutter/spine_flutter.dart';
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import 'package:flutter/material.dart';
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import 'package:spine_flutter_example/debug_rendering.dart';
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import 'animation_state_events.dart';
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import 'dress_up.dart';
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import 'flame_example.dart';
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import 'ik_following.dart';
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import 'load_from_memory.dart';
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import 'pause_play_animation.dart';
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import 'physics.dart';
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import 'simple_animation.dart';
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class ExampleSelector extends StatelessWidget {
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const ExampleSelector({super.key});
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@override
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Widget build(BuildContext context) {
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const spacer = SizedBox(height: 10);
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return Scaffold(
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appBar: AppBar(title: const Text('Spine Examples')),
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body: Center(
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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ElevatedButton(
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child: const Text('Simple Animation'),
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onPressed: () {
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Navigator.push(context, MaterialPageRoute<void>(builder: (context) => const SimpleAnimation()));
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Pause/Play animation'),
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onPressed: () {
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Navigator.push(context, MaterialPageRoute<void>(builder: (context) => const PlayPauseAnimation()));
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Animation State Listener'),
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onPressed: () {
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Navigator.push(context, MaterialPageRoute<void>(builder: (context) => const AnimationStateEvents()));
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Debug Rendering'),
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onPressed: () {
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Navigator.push(context, MaterialPageRoute<void>(builder: (context) => const DebugRendering()));
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Dress Up'),
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onPressed: () {
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Navigator.push(context, MaterialPageRoute<void>(builder: (context) => const DressUp()));
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('IK Following'),
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onPressed: () {
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Navigator.push(context, MaterialPageRoute<void>(builder: (context) => const IkFollowing()));
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Physics'),
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onPressed: () {
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Navigator.push(context, MaterialPageRoute<void>(builder: (context) => const PhysicsTest()));
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Load From Memory'),
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onPressed: () {
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Navigator.push(context, MaterialPageRoute<void>(builder: (context) => const LoadFromMemory()));
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Flame: Simple Example'),
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onPressed: () {
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Navigator.push(
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context,
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MaterialPageRoute<void>(builder: (context) => SpineFlameGameWidget(SimpleFlameExample())),
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);
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Flame: Pre-load and share Spine data'),
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onPressed: () {
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Navigator.push(
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context,
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MaterialPageRoute<void>(
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builder: (context) => SpineFlameGameWidget(PreloadAndShareSpineDataExample()),
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),
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);
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},
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),
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spacer,
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ElevatedButton(
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child: const Text('Flame: Dragon Example'),
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onPressed: () {
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Navigator.push(
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context,
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MaterialPageRoute<void>(builder: (context) => SpineFlameGameWidget(DragonExample())),
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);
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},
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),
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spacer,
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],
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),
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),
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);
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}
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}
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void main() async {
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await initSpineFlutter(enableMemoryDebugging: false);
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runApp(const MaterialApp(title: "Spine Examples", home: ExampleSelector()));
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}
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