161 lines
6.4 KiB
C#

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.Reflection;
namespace Spine.Unity.Editor {
public static class SpineInspectorUtility {
public static string Pluralize (int n, string singular, string plural) {
return n + " " + (n == 1 ? singular : plural);
}
public static string PluralThenS (int n) {
return n == 1 ? "" : "s";
}
public static string EmDash {
get { return "\u2014"; }
}
public static void PropertyFieldWideLabel (SerializedProperty property, GUIContent label = null, float minimumLabelWidth = 150) {
using (new EditorGUILayout.HorizontalScope()) {
GUILayout.Label(label ?? new GUIContent(property.displayName, property.tooltip), GUILayout.MinWidth(minimumLabelWidth));
//GUILayout.FlexibleSpace();
EditorGUILayout.PropertyField(property, GUIContent.none, true, GUILayout.MinWidth(100));
}
}
#region Sorting Layer Field Helpers
static readonly GUIContent SortingLayerLabel = new GUIContent("Sorting Layer");
static readonly GUIContent OrderInLayerLabel = new GUIContent("Order in Layer");
static MethodInfo m_SortingLayerFieldMethod;
static MethodInfo SortingLayerFieldMethod {
get {
if (m_SortingLayerFieldMethod == null)
m_SortingLayerFieldMethod = typeof(EditorGUILayout).GetMethod("SortingLayerField", BindingFlags.Static | BindingFlags.NonPublic, null, new [] { typeof(GUIContent), typeof(SerializedProperty), typeof(GUIStyle) }, null);
return m_SortingLayerFieldMethod;
}
}
public struct SerializedSortingProperties {
public SerializedObject renderer;
public SerializedProperty sortingLayerID;
public SerializedProperty sortingOrder;
public SerializedSortingProperties (Renderer r) : this(new SerializedObject(r)) {}
public SerializedSortingProperties (Object[] renderers) : this(new SerializedObject(renderers)) {}
public SerializedSortingProperties (SerializedObject rendererSerializedObject) {
renderer = rendererSerializedObject;
sortingLayerID = renderer.FindProperty("m_SortingLayerID");
sortingOrder = renderer.FindProperty("m_SortingOrder");
}
public void ApplyModifiedProperties () {
renderer.ApplyModifiedProperties();
this.SetDirty();
}
internal void SetDirty () {
if (renderer.isEditingMultipleObjects)
foreach (var o in renderer.targetObjects)
EditorUtility.SetDirty(o);
else
EditorUtility.SetDirty(renderer.targetObject);
}
}
public static SerializedObject GetRenderersSerializedObject (SerializedObject serializedObject) {
if (serializedObject.isEditingMultipleObjects) {
var renderers = new List<Object>();
foreach (var o in serializedObject.targetObjects) {
var component = o as Component;
if (component != null) {
var renderer = component.GetComponent<Renderer>();
if (renderer != null)
renderers.Add(renderer);
}
}
return new SerializedObject(renderers.ToArray());
} else {
var component = serializedObject.targetObject as Component;
if (component != null) {
var renderer = component.GetComponent<Renderer>();
if (renderer != null)
return new SerializedObject(renderer);
}
}
return null;
}
public static bool TargetsUseSameData (SerializedObject so) {
bool multi = so.isEditingMultipleObjects;
if (multi) {
int n = so.targetObjects.Length;
var first = so.targetObjects[0] as SkeletonRenderer;
for (int i = 1; i < n; i++) {
var sr = so.targetObjects[i] as SkeletonRenderer;
if (sr != null && sr.skeletonDataAsset != first.skeletonDataAsset)
return false;
}
}
return true;
}
public static void SortingPropertyFields (SerializedSortingProperties prop, bool applyModifiedProperties) {
if (applyModifiedProperties) {
EditorGUI.BeginChangeCheck();
SortingPropertyFields(prop.sortingLayerID, prop.sortingOrder);
if(EditorGUI.EndChangeCheck())
prop.ApplyModifiedProperties();
} else {
SortingPropertyFields(prop.sortingLayerID, prop.sortingOrder);
}
}
public static void SortingPropertyFields (SerializedProperty m_SortingLayerID, SerializedProperty m_SortingOrder) {
if (SpineInspectorUtility.SortingLayerFieldMethod != null && m_SortingLayerID != null) {
SpineInspectorUtility.SortingLayerFieldMethod.Invoke(null, new object[] { SortingLayerLabel, m_SortingLayerID, EditorStyles.popup } );
} else {
EditorGUILayout.PropertyField(m_SortingLayerID);
}
EditorGUILayout.PropertyField(m_SortingOrder, OrderInLayerLabel);
}
#endregion
}
}