NathanSweet b0279701e4 Meshes, FFD and skinning for spine-cocos2d-iphone.
Also, AnimationState listeners are done using blocks.

This is for cocos2d 2.1.0. Version 3.0 and 3.1 is coming soon.
2014-05-17 22:28:24 +02:00

21 lines
490 B
Objective-C

#import <UIKit/UIKit.h>
#import "cocos2d.h"
// Added only for iOS 6 support
@interface MyNavigationController : UINavigationController <CCDirectorDelegate>
@end
@interface AppController : NSObject <UIApplicationDelegate> {
UIWindow *window_;
MyNavigationController *navController_;
CCDirectorIOS *director_; // weak ref
}
@property (nonatomic, retain) UIWindow *window;
@property (readonly) MyNavigationController *navController;
@property (readonly) CCDirectorIOS *director;
@end