NathanSweet b0279701e4 Meshes, FFD and skinning for spine-cocos2d-iphone.
Also, AnimationState listeners are done using blocks.

This is for cocos2d 2.1.0. Version 3.0 and 3.1 is coming soon.
2014-05-17 22:28:24 +02:00

9 lines
161 B
Objective-C

#import <Cocoa/Cocoa.h>
#import "cocos2d.h"
int main(int argc, char *argv[]) {
[CCGLView load_];
return NSApplicationMain(argc, (const char **) argv);
}