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Also, AnimationState listeners are done using blocks. This is for cocos2d 2.1.0. Version 3.0 and 3.1 is coming soon.
9 lines
161 B
Objective-C
9 lines
161 B
Objective-C
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#import <Cocoa/Cocoa.h>
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#import "cocos2d.h"
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int main(int argc, char *argv[]) {
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[CCGLView load_];
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return NSApplicationMain(argc, (const char **) argv);
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}
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