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spine-runtimes/spine-unity/Assets/Spine
History
Harald Csaszar 214c778bac [unity] Fixed white image at first frame when using multiple canvas renderers. Replaced RawImage at additional SkeletonGraphic renderers with more resource friendly custom component.
2021-06-17 18:58:52 +02:00
..
Editor
Merge branch '3.8' into 4.0-beta
2021-05-25 17:25:58 +02:00
Runtime
[unity] Fixed white image at first frame when using multiple canvas renderers. Replaced RawImage at additional SkeletonGraphic renderers with more resource friendly custom component.
2021-06-17 18:58:52 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[unity] Updated version numbers to 3.9 in package.json files added in last commit on 3.8 branch. See #1276.
2020-04-06 18:07:44 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
[csharp] Porting of major 4.0-beta runtime changes. Remaining Unity assets will be updated in separate commit. See #1796.
2020-10-22 14:44:13 +02:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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