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spine-runtimes
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spine-runtimes
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spine-ue4
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Plugins
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SpinePlugin
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SpinePlugin
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badlogic
b4a1f6978b
[ue4] Added missing null check in bone driver component.
Closes
#1517
.
2019-10-09 14:48:16 +02:00
..
Private
[ue4] Added missing null check in bone driver component.
Closes
#1517
.
2019-10-09 14:48:16 +02:00
Public
[ue4] Materials on SkeletonRendererComponent are now blueprint read and writeable. This allows setting dynamic material instances at runtime.
Closes
#1516
.
2019-10-09 14:24:37 +02:00
SpinePlugin.Build.cs
[ue4] Remove dependency on RHI, RenderCore, and ShaderCore. Still doesn't work with UE 4.22 as symbol names generator in UBT seems broken. Linker can't find editor plugin symbols.
2019-04-08 17:47:42 +02:00