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spine-runtimes
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spine-unity
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com.esotericsoftware.spine.urp-shaders
History
Harald Csaszar
f27c4635c0
[csharp] Port of commits d5535aa and 03fabb3: Fixed path constraint in binary exports. Read number of bones for weighted vertices to avoid over allocation. Updated sample skeletons to 4.3.40-beta.
2026-03-10 16:52:16 +01:00
..
Samples~
[csharp] Port of commits d5535aa and 03fabb3: Fixed path constraint in binary exports. Read number of bones for weighted vertices to avoid over allocation. Updated sample skeletons to 4.3.40-beta.
2026-03-10 16:52:16 +01:00
Shaders
[unity] Every Spine URP shader now has an Outline option to switch to the respective Outline shader variant.
Closes
#1824
.
2026-02-05 20:25:23 +01:00
LICENSE.md
[csharp][unity] Minor: Updated license headers to year 2026.
2026-02-27 15:34:30 +01:00
LICENSE.md.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
package.json
[unity] Every Spine URP shader now has an Outline option to switch to the respective Outline shader variant.
Closes
#1824
.
2026-02-05 20:25:23 +01:00
package.json.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
Shaders.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00