mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 17:56:04 +08:00
180 lines
5.8 KiB
Dart
180 lines
5.8 KiB
Dart
// ******************************************************************************
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// Spine Runtimes License Agreement
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// Last updated July 28, 2023. Replaces all prior versions.
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//
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// Copyright (c) 2013-2023, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software or
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// otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
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// SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// *****************************************************************************/
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// AUTO GENERATED FILE, DO NOT EDIT.
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import 'dart:ffi';
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import 'package:ffi/ffi.dart';
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import 'spine_flutter_bindings_generated.dart';
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import 'rtti.dart';
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import 'color.dart';
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import 'attachment.dart';
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import 'skeleton.dart';
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import 'slot.dart';
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import 'vertex_attachment.dart';
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import 'arrays.dart';
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/// PathAttachment wrapper
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class PathAttachment implements Finalizable {
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static late SpineFlutterBindings _bindings;
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final Pointer<spine_path_attachment_wrapper> _ptr;
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/// Initialize the bindings for all spine-flutter classes
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static void init(SpineFlutterBindings bindings) {
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_bindings = bindings;
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}
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PathAttachment.fromPointer(this._ptr);
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/// Get the native pointer for FFI calls
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Pointer get nativePtr => _ptr;
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factory PathAttachment(String name) {
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final ptr = _bindings.spine_path_attachment_create(name.toNativeUtf8().cast<Char>());
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return PathAttachment.fromPointer(ptr);
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}
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Rtti get rtti {
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final result = _bindings.spine_path_attachment_get_rtti(_ptr);
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return Rtti.fromPointer(result);
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}
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ArrayFloat get lengths {
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final result = _bindings.spine_path_attachment_get_lengths(_ptr);
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return ArrayFloat.fromPointer(result);
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}
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set lengths(ArrayFloat value) {
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_bindings.spine_path_attachment_set_lengths(_ptr, value.nativePtr.cast());
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}
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bool get closed {
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final result = _bindings.spine_path_attachment_get_closed(_ptr);
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return result;
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}
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set closed(bool value) {
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_bindings.spine_path_attachment_set_closed(_ptr, value);
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}
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bool get constantSpeed {
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final result = _bindings.spine_path_attachment_get_constant_speed(_ptr);
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return result;
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}
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set constantSpeed(bool value) {
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_bindings.spine_path_attachment_set_constant_speed(_ptr, value);
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}
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Color get color {
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final result = _bindings.spine_path_attachment_get_color(_ptr);
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return Color.fromPointer(result);
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}
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Attachment copy() {
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final result = _bindings.spine_path_attachment_copy(_ptr);
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return Attachment.fromPointer(result);
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}
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int get id {
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final result = _bindings.spine_path_attachment_get_id(_ptr);
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return result;
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}
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ArrayInt get bones {
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final result = _bindings.spine_path_attachment_get_bones(_ptr);
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return ArrayInt.fromPointer(result);
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}
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set bones(ArrayInt value) {
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_bindings.spine_path_attachment_set_bones(_ptr, value.nativePtr.cast());
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}
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ArrayFloat get vertices {
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final result = _bindings.spine_path_attachment_get_vertices(_ptr);
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return ArrayFloat.fromPointer(result);
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}
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set vertices(ArrayFloat value) {
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_bindings.spine_path_attachment_set_vertices(_ptr, value.nativePtr.cast());
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}
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int get worldVerticesLength {
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final result = _bindings.spine_path_attachment_get_world_vertices_length(_ptr);
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return result;
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}
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set worldVerticesLength(int value) {
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_bindings.spine_path_attachment_set_world_vertices_length(_ptr, value);
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}
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Attachment get timelineAttachment {
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final result = _bindings.spine_path_attachment_get_timeline_attachment(_ptr);
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return Attachment.fromPointer(result);
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}
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set timelineAttachment(Attachment value) {
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_bindings.spine_path_attachment_set_timeline_attachment(_ptr, value.nativePtr.cast());
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}
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void copyTo(VertexAttachment other) {
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_bindings.spine_path_attachment_copy_to(_ptr, other.nativePtr.cast());
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}
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String get name {
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final result = _bindings.spine_path_attachment_get_name(_ptr);
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return result.cast<Utf8>().toDartString();
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}
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int get refCount {
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final result = _bindings.spine_path_attachment_get_ref_count(_ptr);
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return result;
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}
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void reference() {
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_bindings.spine_path_attachment_reference(_ptr);
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}
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void dereference() {
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_bindings.spine_path_attachment_dereference(_ptr);
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}
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static Rtti rttiStatic() {
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final result = _bindings.spine_path_attachment_rtti();
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return Rtti.fromPointer(result);
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}
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void computeWorldVertices(Skeleton skeleton, Slot slot, int start, int count, ArrayFloat worldVertices, int offset, int stride) {
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_bindings.spine_path_attachment_compute_world_vertices_2(_ptr, skeleton.nativePtr.cast(), slot.nativePtr.cast(), start, count, worldVertices.nativePtr.cast(), offset, stride);
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}
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void dispose() {
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_bindings.spine_path_attachment_dispose(_ptr);
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}
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} |