spine-runtimes/spine-flutter/lib/generated/physics_constraint_damping_timeline.dart
2025-07-24 00:53:47 +02:00

162 lines
6.7 KiB
Dart

// ******************************************************************************
// Spine Runtimes License Agreement
// Last updated July 28, 2023. Replaces all prior versions.
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// Copyright (c) 2013-2023, Esoteric Software LLC
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// otherwise create derivative works of the Spine Runtimes (collectively,
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// AUTO GENERATED FILE, DO NOT EDIT.
import 'dart:ffi';
import 'spine_flutter_bindings_generated.dart';
import 'rtti.dart';
import 'skeleton.dart';
import 'mix_blend.dart';
import 'mix_direction.dart';
import 'arrays.dart';
/// PhysicsConstraintDampingTimeline wrapper
class PhysicsConstraintDampingTimeline implements Finalizable {
static late SpineFlutterBindings _bindings;
final Pointer<spine_physics_constraint_damping_timeline_wrapper> _ptr;
/// Initialize the bindings for all spine-flutter classes
static void init(SpineFlutterBindings bindings) {
_bindings = bindings;
}
PhysicsConstraintDampingTimeline.fromPointer(this._ptr);
/// Get the native pointer for FFI calls
Pointer get nativePtr => _ptr;
factory PhysicsConstraintDampingTimeline(int frameCount, int bezierCount, int physicsConstraintIndex) {
final ptr = _bindings.spine_physics_constraint_damping_timeline_create(frameCount, bezierCount, physicsConstraintIndex);
return PhysicsConstraintDampingTimeline.fromPointer(ptr);
}
Rtti get rtti {
final result = _bindings.spine_physics_constraint_damping_timeline_get_rtti(_ptr);
return Rtti.fromPointer(result);
}
void apply(Skeleton skeleton, double lastTime, double time, ArrayEvent pEvents, double alpha, MixBlend blend, MixDirection direction, bool appliedPose) {
_bindings.spine_physics_constraint_damping_timeline_apply(_ptr, skeleton.nativePtr.cast(), lastTime, time, pEvents.nativePtr.cast(), alpha, blend.value, direction.value, appliedPose);
}
void setFrame(int frame, double time, double value) {
_bindings.spine_physics_constraint_damping_timeline_set_frame(_ptr, frame, time, value);
}
double getCurveValue(double time) {
final result = _bindings.spine_physics_constraint_damping_timeline_get_curve_value(_ptr, time);
return result;
}
double getRelativeValue(double time, double alpha, MixBlend blend, double current, double setup) {
final result = _bindings.spine_physics_constraint_damping_timeline_get_relative_value(_ptr, time, alpha, blend.value, current, setup);
return result;
}
double getScaleValue(double time, double alpha, MixBlend blend, MixDirection direction, double current, double setup) {
final result = _bindings.spine_physics_constraint_damping_timeline_get_scale_value(_ptr, time, alpha, blend.value, direction.value, current, setup);
return result;
}
set linear(int value) {
_bindings.spine_physics_constraint_damping_timeline_set_linear(_ptr, value);
}
set stepped(int value) {
_bindings.spine_physics_constraint_damping_timeline_set_stepped(_ptr, value);
}
void setBezier(int bezier, int frame, double value, double time1, double value1, double cx1, double cy1, double cx2, double cy2, double time2, double value2) {
_bindings.spine_physics_constraint_damping_timeline_set_bezier(_ptr, bezier, frame, value, time1, value1, cx1, cy1, cx2, cy2, time2, value2);
}
double getBezierValue(double time, int frame, int valueOffset, int i) {
final result = _bindings.spine_physics_constraint_damping_timeline_get_bezier_value(_ptr, time, frame, valueOffset, i);
return result;
}
ArrayFloat get curves {
final result = _bindings.spine_physics_constraint_damping_timeline_get_curves(_ptr);
return ArrayFloat.fromPointer(result);
}
int get frameEntries {
final result = _bindings.spine_physics_constraint_damping_timeline_get_frame_entries(_ptr);
return result;
}
int get frameCount {
final result = _bindings.spine_physics_constraint_damping_timeline_get_frame_count(_ptr);
return result;
}
ArrayFloat get frames {
final result = _bindings.spine_physics_constraint_damping_timeline_get_frames(_ptr);
return ArrayFloat.fromPointer(result);
}
double get duration {
final result = _bindings.spine_physics_constraint_damping_timeline_get_duration(_ptr);
return result;
}
ArrayPropertyId get propertyIds {
final result = _bindings.spine_physics_constraint_damping_timeline_get_property_ids(_ptr);
return ArrayPropertyId.fromPointer(result);
}
int get constraintIndex {
final result = _bindings.spine_physics_constraint_damping_timeline_get_constraint_index(_ptr);
return result;
}
set constraintIndex(int value) {
_bindings.spine_physics_constraint_damping_timeline_set_constraint_index(_ptr, value);
}
static Rtti rttiStatic() {
final result = _bindings.spine_physics_constraint_damping_timeline_rtti();
return Rtti.fromPointer(result);
}
double getAbsoluteValue1(double time, double alpha, MixBlend blend, double current, double setup) {
final result = _bindings.spine_physics_constraint_damping_timeline_get_absolute_value_1(_ptr, time, alpha, blend.value, current, setup);
return result;
}
double getAbsoluteValue2(double time, double alpha, MixBlend blend, double current, double setup, double value) {
final result = _bindings.spine_physics_constraint_damping_timeline_get_absolute_value_2(_ptr, time, alpha, blend.value, current, setup, value);
return result;
}
void dispose() {
_bindings.spine_physics_constraint_damping_timeline_dispose(_ptr);
}
}