mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-22 02:06:03 +08:00
100 lines
3.8 KiB
Dart
100 lines
3.8 KiB
Dart
// ******************************************************************************
|
|
// Spine Runtimes License Agreement
|
|
// Last updated July 28, 2023. Replaces all prior versions.
|
|
//
|
|
// Copyright (c) 2013-2023, Esoteric Software LLC
|
|
//
|
|
// Integration of the Spine Runtimes into software or otherwise creating
|
|
// derivative works of the Spine Runtimes is permitted under the terms and
|
|
// conditions of Section 2 of the Spine Editor License Agreement:
|
|
// http://esotericsoftware.com/spine-editor-license
|
|
//
|
|
// Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
// otherwise create derivative works of the Spine Runtimes (collectively,
|
|
// "Products"), provided that each user of the Products must obtain their own
|
|
// Spine Editor license and redistribution of the Products in any form must
|
|
// include this license and copyright notice.
|
|
//
|
|
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
// SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
// *****************************************************************************/
|
|
|
|
// AUTO GENERATED FILE, DO NOT EDIT.
|
|
|
|
import 'dart:ffi';
|
|
import 'spine_flutter_bindings_generated.dart';
|
|
import 'skeleton.dart';
|
|
import 'slot.dart';
|
|
import 'clipping_attachment.dart';
|
|
import 'arrays.dart';
|
|
|
|
/// SkeletonClipping wrapper
|
|
class SkeletonClipping implements Finalizable {
|
|
static late SpineFlutterBindings _bindings;
|
|
final Pointer<spine_skeleton_clipping_wrapper> _ptr;
|
|
|
|
/// Initialize the bindings for all spine-flutter classes
|
|
static void init(SpineFlutterBindings bindings) {
|
|
_bindings = bindings;
|
|
}
|
|
|
|
SkeletonClipping.fromPointer(this._ptr);
|
|
|
|
/// Get the native pointer for FFI calls
|
|
Pointer get nativePtr => _ptr;
|
|
|
|
factory SkeletonClipping() {
|
|
final ptr = _bindings.spine_skeleton_clipping_create();
|
|
return SkeletonClipping.fromPointer(ptr);
|
|
}
|
|
|
|
int clipStart(Skeleton skeleton, Slot slot, ClippingAttachment clip) {
|
|
final result = _bindings.spine_skeleton_clipping_clip_start(_ptr, skeleton.nativePtr.cast(), slot.nativePtr.cast(), clip.nativePtr.cast());
|
|
return result;
|
|
}
|
|
|
|
bool get isClipping {
|
|
final result = _bindings.spine_skeleton_clipping_is_clipping(_ptr);
|
|
return result;
|
|
}
|
|
|
|
ArrayFloat get clippedVertices {
|
|
final result = _bindings.spine_skeleton_clipping_get_clipped_vertices(_ptr);
|
|
return ArrayFloat.fromPointer(result);
|
|
}
|
|
|
|
ArrayUnsignedShort get clippedTriangles {
|
|
final result = _bindings.spine_skeleton_clipping_get_clipped_triangles(_ptr);
|
|
return ArrayUnsignedShort.fromPointer(result);
|
|
}
|
|
|
|
ArrayFloat get clippedUVs {
|
|
final result = _bindings.spine_skeleton_clipping_get_clipped_u_vs(_ptr);
|
|
return ArrayFloat.fromPointer(result);
|
|
}
|
|
|
|
void clipEnd1(Slot slot) {
|
|
_bindings.spine_skeleton_clipping_clip_end_1(_ptr, slot.nativePtr.cast());
|
|
}
|
|
|
|
void clipEnd2() {
|
|
_bindings.spine_skeleton_clipping_clip_end_2(_ptr);
|
|
}
|
|
|
|
bool clipTriangles(ArrayFloat vertices, ArrayUnsignedShort triangles, ArrayFloat uvs, int stride) {
|
|
final result = _bindings.spine_skeleton_clipping_clip_triangles_3(_ptr, vertices.nativePtr.cast(), triangles.nativePtr.cast(), uvs.nativePtr.cast(), stride);
|
|
return result;
|
|
}
|
|
|
|
void dispose() {
|
|
_bindings.spine_skeleton_clipping_dispose(_ptr);
|
|
}
|
|
} |