spine-runtimes/spine-flutter/lib/generated/vertex_attachment.dart
2025-07-24 00:53:47 +02:00

141 lines
4.8 KiB
Dart

// ******************************************************************************
// Spine Runtimes License Agreement
// Last updated July 28, 2023. Replaces all prior versions.
//
// Copyright (c) 2013-2023, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software or
// otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
// SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// *****************************************************************************/
// AUTO GENERATED FILE, DO NOT EDIT.
import 'dart:ffi';
import 'package:ffi/ffi.dart';
import 'spine_flutter_bindings_generated.dart';
import 'rtti.dart';
import 'skeleton.dart';
import 'slot.dart';
import 'attachment.dart';
import 'arrays.dart';
/// VertexAttachment wrapper
class VertexAttachment implements Finalizable {
static late SpineFlutterBindings _bindings;
final Pointer<spine_vertex_attachment_wrapper> _ptr;
/// Initialize the bindings for all spine-flutter classes
static void init(SpineFlutterBindings bindings) {
_bindings = bindings;
}
VertexAttachment.fromPointer(this._ptr);
/// Get the native pointer for FFI calls
Pointer get nativePtr => _ptr;
Rtti get rtti {
final result = _bindings.spine_vertex_attachment_get_rtti(_ptr);
return Rtti.fromPointer(result);
}
int get id {
final result = _bindings.spine_vertex_attachment_get_id(_ptr);
return result;
}
ArrayInt get bones {
final result = _bindings.spine_vertex_attachment_get_bones(_ptr);
return ArrayInt.fromPointer(result);
}
set bones(ArrayInt value) {
_bindings.spine_vertex_attachment_set_bones(_ptr, value.nativePtr.cast());
}
ArrayFloat get vertices {
final result = _bindings.spine_vertex_attachment_get_vertices(_ptr);
return ArrayFloat.fromPointer(result);
}
set vertices(ArrayFloat value) {
_bindings.spine_vertex_attachment_set_vertices(_ptr, value.nativePtr.cast());
}
int get worldVerticesLength {
final result = _bindings.spine_vertex_attachment_get_world_vertices_length(_ptr);
return result;
}
set worldVerticesLength(int value) {
_bindings.spine_vertex_attachment_set_world_vertices_length(_ptr, value);
}
Attachment get timelineAttachment {
final result = _bindings.spine_vertex_attachment_get_timeline_attachment(_ptr);
return Attachment.fromPointer(result);
}
set timelineAttachment(Attachment value) {
_bindings.spine_vertex_attachment_set_timeline_attachment(_ptr, value.nativePtr.cast());
}
void copyTo(VertexAttachment other) {
_bindings.spine_vertex_attachment_copy_to(_ptr, other.nativePtr.cast());
}
String get name {
final result = _bindings.spine_vertex_attachment_get_name(_ptr);
return result.cast<Utf8>().toDartString();
}
Attachment copy() {
final result = _bindings.spine_vertex_attachment_copy(_ptr);
return Attachment.fromPointer(result);
}
int get refCount {
final result = _bindings.spine_vertex_attachment_get_ref_count(_ptr);
return result;
}
void reference() {
_bindings.spine_vertex_attachment_reference(_ptr);
}
void dereference() {
_bindings.spine_vertex_attachment_dereference(_ptr);
}
static Rtti rttiStatic() {
final result = _bindings.spine_vertex_attachment_rtti();
return Rtti.fromPointer(result);
}
void computeWorldVertices(Skeleton skeleton, Slot slot, int start, int count, ArrayFloat worldVertices, int offset, int stride) {
_bindings.spine_vertex_attachment_compute_world_vertices_2(_ptr, skeleton.nativePtr.cast(), slot.nativePtr.cast(), start, count, worldVertices.nativePtr.cast(), offset, stride);
}
void dispose() {
_bindings.spine_vertex_attachment_dispose(_ptr);
}
}