2013-02-20 01:25:52 +01:00

24 lines
456 B
C++

#ifndef SPINE_REGIONATTACHMENT_H_
#define SPINE_REGIONATTACHMENT_H_
#include <spine/BaseRegionAttachment.h>
#include <SFML/Graphics/Vertex.hpp>
namespace spine {
class Bone;
class RegionAttachment: public BaseRegionAttachment {
public:
sf::Vertex vertices[4];
RegionAttachment ();
virtual void updateWorldVertices (Bone *bone);
virtual void draw (const BaseSkeleton *skeleton);
};
} /* namespace spine */
#endif /* SPINE_REGIONATTACHMENT_H_ */