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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-22 10:16:01 +08:00
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spine-runtimes/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Shaders/Outline
History
Harald Csaszar 68688a7c94 [unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615.
2024-05-23 15:36:53 +02:00
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Spine-Skeleton-OutlineOnly-URP.shader
[unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615.
2024-05-23 15:36:53 +02:00
Spine-Skeleton-OutlineOnly-URP.shader.meta
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
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