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spine-runtimes
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spine-runtimes
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spine-libgdx
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spine-libgdx
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Nathan Sweet
47155e4427
Don't use setup pose for last apply when there is a next animation.
...
http://esotericsoftware.com/forum/Mixing-fail-in-cocos2d-x-8200?p=38086#p38086
2017-04-10 22:08:35 +09:00
..
.settings
Updated to v3.5 (merge dev branch).
2016-11-15 23:10:23 +01:00
src/com
/esotericsoftware
Don't use setup pose for last apply when there is a next animation.
2017-04-10 22:08:35 +09:00
.classpath
Updated spine-libgdx to 3.1.00: linked meshes.
2016-03-03 07:26:49 +01:00
.project
Organized spine-libgdx so tests and the skeleton viewer are separate.
2014-11-20 12:42:54 +01:00
pom.xml
Merged with master, pulling in change from MathUtils -> TrigUtils in spine-libgdx as well as Maven pom.xml
2017-03-24 14:15:24 +01:00