Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-05 14:54:53 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-csharp/src/Attachments
History
badlogic 63c3a48014 [csharp] Added clipping attachment, loading and subs for clipping code
2017-04-19 14:14:09 +02:00
..
AtlasAttachmentLoader.cs
[csharp] Added clipping attachment, loading and subs for clipping code
2017-04-19 14:14:09 +02:00
Attachment.cs
[csharp] Matching and cleanup. 1 of 2
2017-02-24 16:56:35 +08:00
AttachmentLoader.cs
[csharp] Added clipping attachment, loading and subs for clipping code
2017-04-19 14:14:09 +02:00
AttachmentType.cs
[csharp] Added clipping attachment, loading and subs for clipping code
2017-04-19 14:14:09 +02:00
BoundingBoxAttachment.cs
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
ClippingAttachment.cs
[csharp] Added clipping attachment, loading and subs for clipping code
2017-04-19 14:14:09 +02:00
MeshAttachment.cs
[csharp] Matching and cleanup. 1 of 2
2017-02-24 16:56:35 +08:00
PathAttachment.cs
[csharp][unity][monogame][xna] Updated for compatibility with Spine 3.5.x
2016-11-01 23:46:47 +08:00
PointAttachment.cs
[csharp] Ported 3.6-beta changes.
2017-01-28 23:20:23 +08:00
RegionAttachment.cs
[csharp] Fix UV/Vertex order to favor existing renderers.
2017-02-27 00:32:17 +08:00
VertexAttachment.cs
[csharp] Matching and cleanup. 1 of 2
2017-02-24 16:56:35 +08:00
Powered by Gitea Version: 1.23.4 Page: 147ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API