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spine-runtimes
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spine-unity
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Spine
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Harald Csaszar
663df0ec03
[unity] Fixed SpineVisualElement not rendering back-faces by providing a Flip Back Faces property (UI Elements).
Closes
#3016
.
2026-01-27 12:41:26 +01:00
..
Documentation
[unity] Minor: updated upgrade guide documentation (typos fixed) provided by wiige on the forum.
2025-12-12 19:08:34 +01:00
Editor
[unity] Added automatic load balancing for threading system for improved performance.
Closes
#3012
.
2026-01-19 21:45:20 +01:00
Runtime
[unity] Fixed SpineVisualElement not rendering back-faces by providing a Flip Back Faces property (UI Elements).
Closes
#3016
.
2026-01-27 12:41:26 +01:00
Samples~
/Spine Examples
[unity] Fixed RenderExistingMesh resetting material mapping if MeshFilter added after Awake.
Closes
#3014
.
2026-01-26 18:30:43 +01:00
Documentation.meta
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
Editor.meta
…
package.json
[unity] Fixed SpineVisualElement not rendering back-faces by providing a Flip Back Faces property (UI Elements).
Closes
#3016
.
2026-01-27 12:41:26 +01:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Runtime.meta
…
version.txt
[unity] Updated version numbers in package.json and similar files to 4.3.
2025-04-09 17:23:33 +02:00
version.txt.meta
…