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History
Harald Csaszar
67144f226e
Merge branch '4.1' into 4.2-beta
2023-05-31 12:18:07 +02:00
..
2D
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at
Spine/Sprite
shaders.
Closes
#1705
.
2023-05-31 12:05:43 +02:00
Include
Merge branch '4.1' into 4.2-beta
2023-05-31 12:18:07 +02:00
Outline
[unity] Added outline shader parameter
Advanced - Opaque Alpha
which can be used to exclude problematic semi-transparent areas.
2022-09-02 19:56:51 +02:00
2D.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
Include.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
Outline.meta
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
Spine-Skeleton-URP.shader
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at
Spine/Sprite
shaders.
Closes
#1705
.
2023-05-31 12:05:43 +02:00
Spine-Skeleton-URP.shader.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
Spine-SkeletonLit-URP.shader
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at
Spine/Sprite
shaders.
Closes
#1705
.
2023-05-31 12:05:43 +02:00
Spine-SkeletonLit-URP.shader.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
Spine-Sprite-URP.shader
Merge branch '4.1' into 4.2-beta
2023-05-31 12:18:07 +02:00
Spine-Sprite-URP.shader.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00