28 lines
618 B
C++

// Copyright 2016 Chris Conway (Koderz). All Rights Reserved.
#pragma once
#include "RuntimeMeshComponentPlugin.h"
// Custom version for runtime mesh serialization
namespace FRuntimeMeshVersion
{
enum Type
{
Initial = 0,
TemplatedVertexFix = 1,
SerializationOptional = 2,
DualVertexBuffer = 3,
SerializationV2 = 4,
// -----<new versions can be added above this line>-------------------------------------------------
VersionPlusOne,
LatestVersion = VersionPlusOne - 1
};
// The GUID for this custom version
const static FGuid GUID = FGuid(0xEE48714B, 0x8A2C4652, 0x98BE40E6, 0xCB7EF0E6);
};