..
2013-08-08 22:57:57 +02:00
FFD
2014-01-15 04:16:36 +01:00
2013-03-14 22:32:25 -06:00
2013-02-20 01:15:31 +01:00
2014-01-20 04:51:20 +01:00

spine-libgdx

The spine-libgdx runtime provides functionality to load, manipulate and render Spine skeletal animation data using libgdx.

Setup

  1. Download the Spine Runtimes source using git or by downloading it as a zip.
  2. Using Eclipse, import the project by choosing File -> Import -> Existing projects. For other IDEs you will need to create a new project and import the source.

Alternatively, the contents of the spine-libgdx/src directory can be copied into your project.

Examples

AnimationState Example Box2D Example (written before bounding boxes were available) Mix Example Skeleton Example