mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
The Spine runtime for Unity comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly. Use the instructions below for your version of Unity.
Unity 4
- Copy
spine-csharp/srctospine-unity/Assets/Plugins/Spine/spine-csharp. - Delete the
Assets/examples/Unity 3.5directory. - Open the
Assets/examples/Unity 4/spineboy.unityscene.
Unity 3.5.7
Note that you must delete the Unity 4 directory or Unity will crash.
- Copy
spine-csharp/srctospine-unity/Assets/Plugins/Spine/spine-csharp. - Delete the
Assets/examples/Unity 4directory. - Open the
Assets/examples/Unity 3.5/spineboy.unityscene.
Notes
- Atlas images should use premultiplied alpha.