2013-03-12 23:20:38 +01:00

124 lines
4.0 KiB
Java

package com.esotericsoftware.spine;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.backends.jglfw.JglfwApplication;
import com.badlogic.gdx.backends.jglfw.JglfwApplicationConfiguration;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Pixmap.Format;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.TextureAtlasData;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
public class SkeletonTest extends ApplicationAdapter {
SpriteBatch batch;
float time;
ShapeRenderer renderer;
SkeletonData skeletonData;
Skeleton skeleton;
Animation animation;
public void create () {
batch = new SpriteBatch();
renderer = new ShapeRenderer();
final String name = "goblins";
// A regular texture atlas would normally usually be used. This returns a white image for images not found in the atlas.
Pixmap pixmap = new Pixmap(32, 32, Format.RGBA8888);
pixmap.setColor(Color.WHITE);
pixmap.fill();
final AtlasRegion fake = new AtlasRegion(new Texture(pixmap), 0, 0, 32, 32);
pixmap.dispose();
FileHandle atlasFile = Gdx.files.internal(name + ".atlas");
TextureAtlasData data = !atlasFile.exists() ? null : new TextureAtlasData(atlasFile, atlasFile.parent(), false);
TextureAtlas atlas = new TextureAtlas(data) {
public AtlasRegion findRegion (String name) {
AtlasRegion region = super.findRegion(name);
return region != null ? region : fake;
}
};
if (true) {
SkeletonJson json = new SkeletonJson(atlas);
// json.setScale(2);
skeletonData = json.readSkeletonData(Gdx.files.internal(name + "-skeleton.json"));
animation = json.readAnimation(Gdx.files.internal(name + "-walk.json"), skeletonData);
} else {
SkeletonBinary binary = new SkeletonBinary(atlas);
// binary.setScale(2);
skeletonData = binary.readSkeletonData(Gdx.files.internal(name + ".skel"));
animation = binary.readAnimation(Gdx.files.internal(name + "-walk.anim"), skeletonData);
}
skeleton = new Skeleton(skeletonData);
if (name.equals("goblins")) skeleton.setSkin("goblin");
skeleton.setToBindPose();
Bone root = skeleton.getRootBone();
root.x = 50;
root.y = 20;
root.scaleX = 1f;
root.scaleY = 1f;
skeleton.updateWorldTransform();
Gdx.input.setInputProcessor(new InputAdapter() {
public boolean keyDown (int keycode) {
if (keycode == Keys.SPACE) {
if (name.equals("goblins")) {
skeleton.setSkin(skeleton.getSkin().getName().equals("goblin") ? "goblingirl" : "goblin");
skeleton.setSlotsToBindPose();
}
}
return true;
}
});
}
public void render () {
time += Gdx.graphics.getDeltaTime();
Bone root = skeleton.getRootBone();
float x = root.getX() + 160 * Gdx.graphics.getDeltaTime() * (skeleton.getFlipX() ? -1 : 1);
if (x > Gdx.graphics.getWidth()) skeleton.setFlipX(true);
if (x < 0) skeleton.setFlipX(false);
root.setX(x);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
batch.begin();
batch.setColor(Color.GRAY);
animation.apply(skeleton, time, true);
skeleton.updateWorldTransform();
skeleton.update(Gdx.graphics.getDeltaTime());
skeleton.draw(batch);
batch.end();
skeleton.drawDebug(renderer);
}
public void resize (int width, int height) {
batch.getProjectionMatrix().setToOrtho2D(0, 0, width, height);
renderer.setProjectionMatrix(batch.getProjectionMatrix());
}
public static void main (String[] args) throws Exception {
JglfwApplicationConfiguration config = new JglfwApplicationConfiguration();
config.title = "Skeleton Test";
config.width = 640;
config.height = 480;
new JglfwApplication(new SkeletonTest(), config);
}
}