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spine-runtimes/spine-unity/Assets/Spine Examples/Spine Skeletons/FootSoldier
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Mario Zechner 1a1b551e8b [runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
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Equipment
Applied oxipng.
2021-08-04 18:44:16 -04:00
Equipment.meta
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FootSoldier_SkeletonData.asset
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FootSoldier_SkeletonData.asset.meta
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FootSoldier.json
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
FootSoldier.json.meta
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FS_White_Atlas.asset
[unity] Update 3.7 examples.
2018-12-10 02:32:51 +08:00
FS_White_Atlas.asset.meta
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FS_White_Material.mat
[unity] Updated example skeletons for 4.0.27+ format changes of previous csharp commit 7ef2fc9.
2020-11-16 21:23:55 +01:00
FS_White_Material.mat.meta
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FS_White.atlas.txt
[runtimes] Fixed owl example project, export and runtime scripts
2021-09-14 00:02:04 +02:00
FS_White.atlas.txt.meta
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FS_White.png
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
FS_White.png.meta
[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
2019-07-08 16:30:33 +02:00
license.txt
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license.txt.meta
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