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spine-runtimes
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Harald Csaszar
431910d660
[unity] Timeline add Track menu naming improvements. Changed clip property
Custom Duration
to
Default Mix Duration
(inverted). Improved track appearance in the Timeline window and track Inspector.
2022-02-04 14:38:24 +01:00
..
Editor
[unity] Timeline add Track menu naming improvements. Changed clip property
Custom Duration
to
Default Mix Duration
(inverted). Improved track appearance in the Timeline window and track Inspector.
2022-02-04 14:38:24 +01:00
Runtime
[unity] Support fix prefab override via mesh filter global settings.
Closes
#1938
.
2022-01-10 18:21:55 +01:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See
#1676
.
2021-09-14 17:12:50 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
[csharp] Porting of major 4.0-beta runtime changes. Remaining Unity assets will be updated in separate commit. See
#1796
.
2020-10-22 14:44:13 +02:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00