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spine-runtimes/spine-unity/Modules
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Harald Csaszar 6df16d4fe1 [unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
The component to ease replacing materials of the parent will be added in separate upcoming commit.
2020-03-27 16:56:33 +01:00
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com.esotericsoftware.spine.lwrp-shaders
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
com.esotericsoftware.spine.timeline
[unity] Fixed Timeline SpineAnimationStateTrack not showing Track Index parameter in Inspector at older Unity versions. Closes #1558.
2019-12-02 19:10:22 +01:00
com.esotericsoftware.spine.urp-shaders
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
com.esotericsoftware.spine.lwrp-shaders.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
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