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12 lines
281 B
C#
12 lines
281 B
C#
using UnrealBuildTool;
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public class SpineUE4EditorTarget : TargetRules
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{
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public SpineUE4EditorTarget(TargetInfo target) : base(target)
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{
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DefaultBuildSettings = BuildSettingsVersion.V2;
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Type = TargetType.Editor;
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ExtraModuleNames.AddRange(new string[] { "SpineUE4" });
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}
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}
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