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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-16 20:11:47 +08:00
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spine-runtimes/spine-ts/spine-phaser/src
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Mario Zechner 6ec9637ed6 [phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
2023-09-04 10:35:24 +02:00
..
index.ts
[pixi] License headers, see #2305
2023-07-12 15:15:56 +02:00
keys.ts
[phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
2023-09-04 10:35:24 +02:00
mixins.ts
[phaser] Add Origin mixin, don't call updateSize() on changes to scale.
2023-07-12 14:41:48 +02:00
require-shim.ts
Updated license headers.
2023-07-31 13:29:16 +02:00
SpineGameObject.ts
[phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
2023-09-04 10:35:24 +02:00
SpinePlugin.ts
[phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
2023-09-04 10:35:24 +02:00
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