mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
66 lines
2.9 KiB
C++
66 lines
2.9 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpineConstraintData.h"
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#include "SpineCommon.h"
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#include <spine/ConstraintData.h>
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void SpineConstraintData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_constraint_name"), &SpineConstraintData::get_constraint_name);
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ClassDB::bind_method(D_METHOD("get_order"), &SpineConstraintData::get_order);
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ClassDB::bind_method(D_METHOD("set_order", "v"), &SpineConstraintData::set_order);
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ClassDB::bind_method(D_METHOD("is_skin_required"), &SpineConstraintData::is_skin_required);
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ClassDB::bind_method(D_METHOD("set_skin_required", "v"), &SpineConstraintData::set_skin_required);
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}
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String SpineConstraintData::get_constraint_name() {
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SPINE_CHECK(get_spine_object(), "")
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return get_spine_object()->getName().buffer();
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}
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int SpineConstraintData::get_order() {
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SPINE_CHECK(get_spine_object(), 0)
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return (int) get_spine_object()->getOrder();
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}
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void SpineConstraintData::set_order(int v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setOrder(v);
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}
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bool SpineConstraintData::is_skin_required() {
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SPINE_CHECK(get_spine_object(), false)
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return get_spine_object()->isSkinRequired();
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}
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void SpineConstraintData::set_skin_required(bool v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setSkinRequired(v);
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}
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