mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
57 lines
2.4 KiB
C#
57 lines
2.4 KiB
C#
/******************************************************************************
|
|
* Spine Runtimes Software License
|
|
* Version 2.3
|
|
*
|
|
* Copyright (c) 2013-2015, Esoteric Software
|
|
* All rights reserved.
|
|
*
|
|
* You are granted a perpetual, non-exclusive, non-sublicensable and
|
|
* non-transferable license to use, install, execute and perform the Spine
|
|
* Runtimes Software (the "Software") and derivative works solely for personal
|
|
* or internal use. Without the written permission of Esoteric Software (see
|
|
* Section 2 of the Spine Software License Agreement), you may not (a) modify,
|
|
* translate, adapt or otherwise create derivative works, improvements of the
|
|
* Software or develop new applications using the Software or (b) remove,
|
|
* delete, alter or obscure any trademarks or any copyright, trademark, patent
|
|
* or other intellectual property or proprietary rights notices on or in the
|
|
* Software, including any copy thereof. Redistributions in binary or source
|
|
* form must include this license and terms.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
|
|
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
using System;
|
|
using System.IO;
|
|
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
|
|
namespace Spine {
|
|
public class XnaTextureLoader : TextureLoader {
|
|
GraphicsDevice device;
|
|
|
|
public XnaTextureLoader (GraphicsDevice device) {
|
|
this.device = device;
|
|
}
|
|
|
|
public void Load (AtlasPage page, String path) {
|
|
Texture2D texture = Util.LoadTexture(device, path);
|
|
page.rendererObject = texture;
|
|
page.width = texture.Width;
|
|
page.height = texture.Height;
|
|
}
|
|
|
|
public void Unload (Object texture) {
|
|
((Texture2D)texture).Dispose();
|
|
}
|
|
}
|
|
}
|