mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 09:46:02 +08:00
We renamed TextureFilter to SpineTextureFilter in UE4 builds to resolve the name collision with UE4's TextureFilter.
353 lines
11 KiB
C++
353 lines
11 KiB
C++
/******************************************************************************
|
|
* Spine Runtimes License Agreement
|
|
* Last updated September 24, 2021. Replaces all prior versions.
|
|
*
|
|
* Copyright (c) 2013-2021, Esoteric Software LLC
|
|
*
|
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
* http://esotericsoftware.com/spine-editor-license
|
|
*
|
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
* "Products"), provided that each user of the Products must obtain their own
|
|
* Spine Editor license and redistribution of the Products in any form must
|
|
* include this license and copyright notice.
|
|
*
|
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
#include <spine/Atlas.h>
|
|
#include <spine/ContainerUtil.h>
|
|
#include <spine/TextureLoader.h>
|
|
|
|
#include <ctype.h>
|
|
|
|
using namespace spine;
|
|
|
|
Atlas::Atlas(const String &path, TextureLoader *textureLoader, bool createTexture) : _textureLoader(textureLoader) {
|
|
int dirLength;
|
|
char *dir;
|
|
int length;
|
|
const char *data;
|
|
|
|
/* Get directory from atlas path. */
|
|
const char *lastForwardSlash = strrchr(path.buffer(), '/');
|
|
const char *lastBackwardSlash = strrchr(path.buffer(), '\\');
|
|
const char *lastSlash = lastForwardSlash > lastBackwardSlash ? lastForwardSlash : lastBackwardSlash;
|
|
if (lastSlash == path) lastSlash++; /* Never drop starting slash. */
|
|
dirLength = (int) (lastSlash ? lastSlash - path.buffer() : 0);
|
|
dir = SpineExtension::calloc<char>(dirLength + 1, __FILE__, __LINE__);
|
|
memcpy(dir, path.buffer(), dirLength);
|
|
dir[dirLength] = '\0';
|
|
|
|
data = SpineExtension::readFile(path, &length);
|
|
if (data) {
|
|
load(data, length, dir, createTexture);
|
|
}
|
|
|
|
SpineExtension::free(data, __FILE__, __LINE__);
|
|
SpineExtension::free(dir, __FILE__, __LINE__);
|
|
}
|
|
|
|
Atlas::Atlas(const char *data, int length, const char *dir, TextureLoader *textureLoader, bool createTexture)
|
|
: _textureLoader(
|
|
textureLoader) {
|
|
load(data, length, dir, createTexture);
|
|
}
|
|
|
|
Atlas::~Atlas() {
|
|
if (_textureLoader) {
|
|
for (size_t i = 0, n = _pages.size(); i < n; ++i) {
|
|
_textureLoader->unload(_pages[i]->getRendererObject());
|
|
}
|
|
}
|
|
ContainerUtil::cleanUpVectorOfPointers(_pages);
|
|
ContainerUtil::cleanUpVectorOfPointers(_regions);
|
|
}
|
|
|
|
void Atlas::flipV() {
|
|
for (size_t i = 0, n = _regions.size(); i < n; ++i) {
|
|
AtlasRegion *regionP = _regions[i];
|
|
AtlasRegion ®ion = *regionP;
|
|
region.v = 1 - region.v;
|
|
region.v2 = 1 - region.v2;
|
|
}
|
|
}
|
|
|
|
AtlasRegion *Atlas::findRegion(const String &name) {
|
|
for (size_t i = 0, n = _regions.size(); i < n; ++i)
|
|
if (_regions[i]->name == name) return _regions[i];
|
|
return NULL;
|
|
}
|
|
|
|
Vector<AtlasPage *> &Atlas::getPages() {
|
|
return _pages;
|
|
}
|
|
|
|
Vector<AtlasRegion *> &Atlas::getRegions() {
|
|
return _regions;
|
|
}
|
|
|
|
struct SimpleString {
|
|
char *start;
|
|
char *end;
|
|
int length;
|
|
|
|
SimpleString trim() {
|
|
while (isspace((unsigned char) *start) && start < end)
|
|
start++;
|
|
if (start == end) {
|
|
length = end - start;
|
|
return *this;
|
|
}
|
|
end--;
|
|
while (((unsigned char) *end == '\r') && end >= start)
|
|
end--;
|
|
end++;
|
|
length = end - start;
|
|
return *this;
|
|
}
|
|
|
|
int indexOf(char needle) {
|
|
char *c = start;
|
|
while (c < end) {
|
|
if (*c == needle) return c - start;
|
|
c++;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int indexOf(char needle, int at) {
|
|
char *c = start + at;
|
|
while (c < end) {
|
|
if (*c == needle) return c - start;
|
|
c++;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
SimpleString substr(int s, int e) {
|
|
e = s + e;
|
|
SimpleString result;
|
|
result.start = start + s;
|
|
result.end = start + e;
|
|
result.length = e - s;
|
|
return result;
|
|
}
|
|
|
|
SimpleString substr(int s) {
|
|
SimpleString result;
|
|
result.start = start + s;
|
|
result.end = end;
|
|
result.length = result.end - result.start;
|
|
return result;
|
|
}
|
|
|
|
bool equals(const char *str) {
|
|
int otherLen = (int)strlen(str);
|
|
if (length != otherLen) return false;
|
|
for (int i = 0; i < length; i++) {
|
|
if (start[i] != str[i]) return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
char *copy() {
|
|
char *string = SpineExtension::calloc<char>(length + 1, __FILE__, __LINE__);
|
|
memcpy(string, start, length);
|
|
string[length] = '\0';
|
|
return string;
|
|
}
|
|
|
|
int toInt() {
|
|
return (int) strtol(start, &end, 10);
|
|
}
|
|
};
|
|
|
|
struct AtlasInput {
|
|
const char *start;
|
|
const char *end;
|
|
char *index;
|
|
int length;
|
|
SimpleString line;
|
|
|
|
AtlasInput(const char *data, int length) : start(data), end(data + length), index((char *) data), length(length) {}
|
|
|
|
SimpleString *readLine() {
|
|
if (index >= end) return 0;
|
|
line.start = index;
|
|
while (index < end && *index != '\n')
|
|
index++;
|
|
line.end = index;
|
|
if (index != end) index++;
|
|
line = line.trim();
|
|
line.length = end - start;
|
|
return &line;
|
|
}
|
|
|
|
static int readEntry(SimpleString entry[5], SimpleString *line) {
|
|
if (line == NULL) return 0;
|
|
line->trim();
|
|
if (line->length == 0) return 0;
|
|
|
|
int colon = line->indexOf(':');
|
|
if (colon == -1) return 0;
|
|
entry[0] = line->substr(0, colon).trim();
|
|
for (int i = 1, lastMatch = colon + 1;; i++) {
|
|
int comma = line->indexOf(',', lastMatch);
|
|
if (comma == -1) {
|
|
entry[i] = line->substr(lastMatch).trim();
|
|
return i;
|
|
}
|
|
entry[i] = line->substr(lastMatch, comma - lastMatch).trim();
|
|
lastMatch = comma + 1;
|
|
if (i == 4) return 4;
|
|
}
|
|
}
|
|
};
|
|
|
|
int indexOf(const char **array, int count, SimpleString *str) {
|
|
for (int i = 0; i < count; i++)
|
|
if (str->equals(array[i])) return i;
|
|
return 0;
|
|
}
|
|
|
|
void Atlas::load(const char *begin, int length, const char *dir, bool createTexture) {
|
|
static const char *formatNames[] = {"", "Alpha", "Intensity", "LuminanceAlpha", "RGB565", "RGBA4444", "RGB888",
|
|
"RGBA8888"};
|
|
static const char *textureFilterNames[] = {"", "Nearest", "Linear", "MipMap", "MipMapNearestNearest",
|
|
"MipMapLinearNearest",
|
|
"MipMapNearestLinear", "MipMapLinearLinear"};
|
|
|
|
int dirLength = (int) strlen(dir);
|
|
int needsSlash = dirLength > 0 && dir[dirLength - 1] != '/' && dir[dirLength - 1] != '\\';
|
|
AtlasInput reader(begin, length);
|
|
SimpleString entry[5];
|
|
AtlasPage *page = NULL;
|
|
|
|
SimpleString *line = reader.readLine();
|
|
while (line != NULL && line->length == 0)
|
|
line = reader.readLine();
|
|
|
|
while (true) {
|
|
if (line == NULL || line->length == 0) break;
|
|
if (reader.readEntry(entry, line) == 0) break;
|
|
line = reader.readLine();
|
|
}
|
|
|
|
while (true) {
|
|
if (line == NULL) break;
|
|
if (line->trim().length == 0) {
|
|
page = NULL;
|
|
line = reader.readLine();
|
|
} else if (page == NULL) {
|
|
char *name = line->copy();
|
|
char *path = SpineExtension::calloc<char>(dirLength + needsSlash + strlen(name) + 1, __FILE__, __LINE__);
|
|
memcpy(path, dir, dirLength);
|
|
if (needsSlash) path[dirLength] = '/';
|
|
strcpy(path + dirLength + needsSlash, name);
|
|
page = new (__FILE__, __LINE__) AtlasPage(String(name, true));
|
|
|
|
while (true) {
|
|
line = reader.readLine();
|
|
if (reader.readEntry(entry, line) == 0) break;
|
|
if (entry[0].equals("size")) {
|
|
page->width = entry[1].toInt();
|
|
page->height = entry[2].toInt();
|
|
} else if (entry[0].equals("format")) {
|
|
page->format = (Format) indexOf(formatNames, 8, &entry[1]);
|
|
} else if (entry[0].equals("filter")) {
|
|
page->minFilter = (TEXTURE_FILTER_ENUM) indexOf(textureFilterNames, 8, &entry[1]);
|
|
page->magFilter = (TEXTURE_FILTER_ENUM) indexOf(textureFilterNames, 8, &entry[2]);
|
|
} else if (entry[0].equals("repeat")) {
|
|
page->uWrap = TextureWrap_ClampToEdge;
|
|
page->vWrap = TextureWrap_ClampToEdge;
|
|
if (entry[1].indexOf('x') != -1) page->uWrap = TextureWrap_Repeat;
|
|
if (entry[1].indexOf('y') != -1) page->vWrap = TextureWrap_Repeat;
|
|
} else if (entry[0].equals("pma")) {
|
|
page->pma = entry[1].equals("true");
|
|
}
|
|
}
|
|
|
|
if (createTexture) {
|
|
if (_textureLoader) _textureLoader->load(*page, String(path));
|
|
SpineExtension::free(path, __FILE__, __LINE__);
|
|
} else {
|
|
page->texturePath = String(path, true);
|
|
}
|
|
_pages.add(page);
|
|
} else {
|
|
AtlasRegion *region = new (__FILE__, __LINE__) AtlasRegion();
|
|
region->page = page;
|
|
region->name = String(line->copy(), true);
|
|
while (true) {
|
|
line = reader.readLine();
|
|
int count = reader.readEntry(entry, line);
|
|
if (count == 0) break;
|
|
if (entry[0].equals("xy")) {
|
|
region->x = entry[1].toInt();
|
|
region->y = entry[2].toInt();
|
|
} else if (entry[0].equals("size")) {
|
|
region->width = entry[1].toInt();
|
|
region->height = entry[2].toInt();
|
|
} else if (entry[0].equals("bounds")) {
|
|
region->x = entry[1].toInt();
|
|
region->y = entry[2].toInt();
|
|
region->width = entry[3].toInt();
|
|
region->height = entry[4].toInt();
|
|
} else if (entry[0].equals("offset")) {
|
|
region->offsetX = entry[1].toInt();
|
|
region->offsetY = entry[2].toInt();
|
|
} else if (entry[0].equals("orig")) {
|
|
region->originalWidth = entry[1].toInt();
|
|
region->originalHeight = entry[2].toInt();
|
|
} else if (entry[0].equals("offsets")) {
|
|
region->offsetX = entry[1].toInt();
|
|
region->offsetY = entry[2].toInt();
|
|
region->originalWidth = entry[3].toInt();
|
|
region->originalHeight = entry[4].toInt();
|
|
} else if (entry[0].equals("rotate")) {
|
|
if (entry[1].equals("true")) {
|
|
region->degrees = 90;
|
|
} else if (!entry[1].equals("false")) {
|
|
region->degrees = entry[1].toInt();
|
|
}
|
|
} else if (entry[0].equals("index")) {
|
|
region->index = entry[1].toInt();
|
|
} else {
|
|
region->names.add(String(entry[0].copy()));
|
|
for (int i = 0; i < count; i++) {
|
|
region->values.add(entry[i + 1].toInt());
|
|
}
|
|
}
|
|
}
|
|
if (region->originalWidth == 0 && region->originalHeight == 0) {
|
|
region->originalWidth = region->width;
|
|
region->originalHeight = region->height;
|
|
}
|
|
|
|
region->u = (float) region->x / page->width;
|
|
region->v = (float) region->y / page->height;
|
|
if (region->degrees == 90) {
|
|
region->u2 = (float) (region->x + region->height) / page->width;
|
|
region->v2 = (float) (region->y + region->width) / page->height;
|
|
} else {
|
|
region->u2 = (float) (region->x + region->width) / page->width;
|
|
region->v2 = (float) (region->y + region->height) / page->height;
|
|
}
|
|
_regions.add(region);
|
|
}
|
|
}
|
|
}
|