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spine-runtimes
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Harald Csaszar
7011a462db
[unity] Added root motion scale parameters. Added
SkeletonRootMotion.AdjustRootMotionToDistance()
and more for delta compensation (to e.g. stretch a jump to a given distance).
Closes
#1754
.
2020-09-02 19:48:28 +02:00
..
Spine
[unity] Added root motion scale parameters. Added
SkeletonRootMotion.AdjustRootMotionToDistance()
and more for delta compensation (to e.g. stretch a jump to a given distance).
Closes
#1754
.
2020-09-02 19:48:28 +02:00
Spine Examples
[unity] Added outline-only shader
Spine/Outline/OutlineOnly-ZWrite
respecting overlapping attachments. Renders in two passes.
Closes
#1751
.
2020-08-31 19:34:40 +02:00
SpineTests
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00
Spine Examples.meta
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00
Spine.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
SpineTests.meta
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00