Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-05 23:05:01 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-csharp/src/Attachments
History
Pavel Platto 70b3e0f86f [csharp][libgdx] fix iterating bones in VertexAttachment.ComputeWorldVertices.
Postincrement affects its variable only when entire expression is evaluated.
2016-07-01 11:21:14 +02:00
..
AtlasAttachmentLoader.cs
[csharp][monogame][unity][xna] Updated to 3.3.x (#623)
2016-06-30 04:29:33 +08:00
Attachment.cs
[csharp][monogame][unity][xna] Updated to 3.3.x (#623)
2016-06-30 04:29:33 +08:00
AttachmentLoader.cs
[csharp][monogame][unity][xna] Updated to 3.3.x (#623)
2016-06-30 04:29:33 +08:00
AttachmentType.cs
[csharp][monogame][unity][xna] Updated to 3.3.x (#623)
2016-06-30 04:29:33 +08:00
BoundingBoxAttachment.cs
[csharp][monogame][unity][xna] Updated to 3.3.x (#623)
2016-06-30 04:29:33 +08:00
MeshAttachment.cs
[csharp][monogame][unity][xna] Updated to 3.3.x (#623)
2016-06-30 04:29:33 +08:00
PathAttachment.cs
[csharp][monogame][unity][xna] Updated to 3.3.x (#623)
2016-06-30 04:29:33 +08:00
RegionAttachment.cs
[csharp][monogame][unity][xna] Updated to 3.3.x (#623)
2016-06-30 04:29:33 +08:00
VertexAttachment.cs
[csharp][libgdx] fix iterating bones in VertexAttachment.ComputeWorldVertices.
2016-07-01 11:21:14 +02:00
Powered by Gitea Version: 1.23.4 Page: 205ms Template: 38ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API