This website requires JavaScript.
Explore
Help
Sign In
UnityMirror
/
spine-runtimes
Watch
1
Star
0
Fork
0
You've already forked spine-runtimes
mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced
2025-12-22 10:16:01 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
spine-runtimes
/
spine-cpp
/
spine-cpp-unit-tests
/
spine_unit_test
History
badlogic
7180f17af2
[cpp] All Spine objects derrive from SpineObject so we can override new/delete, which in turn calls SpineExtension allocation methods (not implemented yet). Refactored SpineExtension, removing use of macros, introducing use of templated static methods for more comfort. Rewired all allocation code throughout the runtime. See
#1046
.
2018-02-01 17:40:55 +01:00
..
spine_unit_test.xcodeproj
Yay, now the C++ Runtime passes all the same tests as the C Runtime!
2017-12-08 14:15:30 -05:00