2022-08-24 12:46:32 +02:00

155 lines
4.0 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/scheduler.dart';
import 'package:spine_flutter/spine_flutter.dart' as spine_flutter;
import 'package:flutter/services.dart' show rootBundle;
import 'package:spine_flutter/spine_flutter.dart';
void main() {
runApp(const MyApp());
}
class SpineWidget extends StatefulWidget {
final String skeletonFile;
final String atlasFile;
const SpineWidget(this.skeletonFile, this.atlasFile, {super.key});
@override
State<SpineWidget> createState() => _SpineWidgetState();
}
class _SpineWidgetState extends State<SpineWidget> {
SpineSkeletonDrawable? skeletonDrawable;
@override
void initState() {
super.initState();
loadSkeleton(widget.skeletonFile, widget.atlasFile);
}
void loadSkeleton(String skeletonFile, String atlasFile) async {
final atlas = await spine_flutter.SpineAtlas.fromAsset(rootBundle, atlasFile);
final skeletonData = skeletonFile.endsWith(".json") ?
spine_flutter.SpineSkeletonData.fromJson(atlas, await rootBundle.loadString(skeletonFile))
: spine_flutter.SpineSkeletonData.fromBinary(atlas, await rootBundle.load(skeletonFile));
skeletonDrawable = spine_flutter.SpineSkeletonDrawable(atlas, skeletonData);
skeletonDrawable?.update(0.016);
setState(() {});
}
@override
Widget build(BuildContext context) {
if (skeletonDrawable != null) {
print("Skeleton loaded, rebuilding painter");
return _SpineRenderObjectWidget(skeletonDrawable!);
} else {
print("Skeleton not loaded yet");
return SizedBox();
}
}
}
class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
final SpineSkeletonDrawable skeletonDrawable;
_SpineRenderObjectWidget(this.skeletonDrawable);
@override
RenderObject createRenderObject(BuildContext context) {
return _SpineRenderObject(skeletonDrawable);
}
@override
void updateRenderObject(BuildContext context, covariant _SpineRenderObject renderObject) {
renderObject.skeletonDrawable = skeletonDrawable;
}
}
class _SpineRenderObject extends RenderBox {
SpineSkeletonDrawable _skeletonDrawable;
double _deltaTime = 0;
final Stopwatch _stopwatch = Stopwatch();
_SpineRenderObject(this._skeletonDrawable);
set skeletonDrawable(SpineSkeletonDrawable skeletonDrawable) {
if (_skeletonDrawable == skeletonDrawable) return;
// FIXME dispose old drawable here?
_skeletonDrawable = skeletonDrawable;
markNeedsPaint();
}
@override
bool get sizedByParent => true;
@override
bool get isRepaintBoundary => true;
@override
bool hitTestSelf(Offset position) => true;
@override
void performResize() {
size = constraints.biggest;
}
@override
void attach(PipelineOwner owner) {
super.attach(owner);
_stopwatch.start();
}
@override
void detach() {
_stopwatch.stop();
super.detach();
}
void _beginFrame(Duration duration) {
_deltaTime = _stopwatch.elapsedTicks / _stopwatch.frequency;
_stopwatch.reset();
_stopwatch.start();
markNeedsPaint();
}
@override
void paint(PaintingContext context, Offset offset) {
print("painting");
final Canvas canvas = context.canvas
..save()
..clipRect(offset & size);
final commands = _skeletonDrawable.render();
canvas.save();
canvas.translate(offset.dx, offset.dy);
for (final cmd in commands) {
canvas.drawVertices(cmd.vertices, BlendMode.modulate, _skeletonDrawable.atlas.atlasPagePaints[cmd.atlasPageIndex]);
}
canvas.restore();
SchedulerBinding.instance.scheduleFrameCallback(_beginFrame);
}
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return const MaterialApp(
home: SpineWidget("assets/spineboy-pro.json", "assets/spineboy.atlas")
);
}
}