spine-runtimes/spine-ue/Source/SpineUE4Editor.Target.cs
2024-04-03 16:11:59 +02:00

12 lines
281 B
C#

using UnrealBuildTool;
public class SpineUE4EditorTarget : TargetRules
{
public SpineUE4EditorTarget(TargetInfo target) : base(target)
{
DefaultBuildSettings = BuildSettingsVersion.V2;
Type = TargetType.Editor;
ExtraModuleNames.AddRange(new string[] { "SpineUE4" });
}
}