2025-05-26 13:24:06 +02:00

115 lines
4.5 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "SpineEventData.h"
#include "SpineCommon.h"
void SpineEventData::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_event_name"), &SpineEventData::get_event_name);
ClassDB::bind_method(D_METHOD("get_int_value"), &SpineEventData::get_int_value);
ClassDB::bind_method(D_METHOD("set_int_value", "v"), &SpineEventData::set_int_value);
ClassDB::bind_method(D_METHOD("get_float_value"), &SpineEventData::get_float_value);
ClassDB::bind_method(D_METHOD("set_float_value", "v"), &SpineEventData::set_float_value);
ClassDB::bind_method(D_METHOD("get_string_value"), &SpineEventData::get_string_value);
ClassDB::bind_method(D_METHOD("set_string_value", "v"), &SpineEventData::set_string_value);
ClassDB::bind_method(D_METHOD("get_audio_path"), &SpineEventData::get_audio_path);
ClassDB::bind_method(D_METHOD("set_audio_path", "v"), &SpineEventData::set_audio_path);
ClassDB::bind_method(D_METHOD("get_volume"), &SpineEventData::get_volume);
ClassDB::bind_method(D_METHOD("set_volume", "v"), &SpineEventData::set_volume);
ClassDB::bind_method(D_METHOD("get_balance"), &SpineEventData::get_balance);
ClassDB::bind_method(D_METHOD("set_balance", "v"), &SpineEventData::set_balance);
}
String SpineEventData::get_event_name() {
SPINE_CHECK(get_spine_object(), "")
String name;
name.parse_utf8(get_spine_object()->getName().buffer());
return name;
}
int SpineEventData::get_int_value() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getIntValue();
}
void SpineEventData::set_int_value(int v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setIntValue(v);
}
float SpineEventData::get_float_value() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getFloatValue();
}
void SpineEventData::set_float_value(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setFloatValue(v);
}
String SpineEventData::get_string_value() {
SPINE_CHECK(get_spine_object(), "")
return get_spine_object()->getStringValue().buffer();
}
void SpineEventData::set_string_value(const String &v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setStringValue(spine::String(v.utf8()));
}
String SpineEventData::get_audio_path() {
SPINE_CHECK(get_spine_object(), "")
return get_spine_object()->getAudioPath().buffer();
}
void SpineEventData::set_audio_path(const String &v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setAudioPath(spine::String(v.utf8()));
}
float SpineEventData::get_volume() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getVolume();
}
void SpineEventData::set_volume(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setVolume(v);
}
float SpineEventData::get_balance() {
SPINE_CHECK(get_spine_object(), 0)
return get_spine_object()->getBalance();
}
void SpineEventData::set_balance(float v) {
SPINE_CHECK(get_spine_object(), )
get_spine_object()->setBalance(v);
}