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spine-runtimes/spine-csharp/src
History
NathanSweet 14aeb49650 Clean up.
2014-10-04 13:36:05 +02:00
..
Attachments
Refactoring and clean up.
2014-08-31 15:22:41 +02:00
Animation.cs
Flip for bones. Flip timelines now affect bones. "draworder" in JSON -> "drawOrder".
2014-10-04 13:01:52 +02:00
AnimationState.cs
Updated line ending so Unity stops complaining.
2014-05-17 14:37:08 +02:00
AnimationStateData.cs
License header update.
2014-04-23 12:04:43 +02:00
Atlas.cs
Read new atlas format that has width and height for each page.
2014-05-05 15:07:53 +02:00
Bone.cs
Clean up.
2014-10-04 13:36:05 +02:00
BoneData.cs
Flip for bones. Flip timelines now affect bones. "draworder" in JSON -> "drawOrder".
2014-10-04 13:01:52 +02:00
Event.cs
License header update.
2014-04-23 12:04:43 +02:00
EventData.cs
IK constraints for spine-csharp.
2014-08-30 17:04:13 +02:00
IkConstraint.cs
Clean up.
2014-09-30 01:27:41 +02:00
IkConstraintData.cs
IK constraints for spine-csharp.
2014-08-30 17:04:13 +02:00
Json.cs
Refactoring.
2013-04-13 19:17:37 +02:00
Skeleton.cs
Clean up.
2014-09-30 01:27:41 +02:00
SkeletonBounds.cs
Refactoring and clean up.
2014-08-31 15:22:41 +02:00
SkeletonData.cs
Clean up.
2014-09-30 01:27:41 +02:00
SkeletonJson.cs
Flip for bones. Flip timelines now affect bones. "draworder" in JSON -> "drawOrder".
2014-10-04 13:01:52 +02:00
Skin.cs
License header update.
2014-04-23 12:04:43 +02:00
Slot.cs
Moved Skeleton refernce from Slot to Bone.
2014-08-31 12:47:04 +02:00
SlotData.cs
License header update.
2014-04-23 12:04:43 +02:00
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