mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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62 lines
2.3 KiB
C++
62 lines
2.3 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef GODOT_SPINEOBJECTWRAPPER_H
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#define GODOT_SPINEOBJECTWRAPPER_H
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#include "SpineCommon.h"
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template <typename OWNER, typename OBJECT> class SpineObjectWrapper: public REFCOUNTED {
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protected:
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Object *owner;
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OBJECT *spine_object;
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public:
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SpineObjectWrapper(): owner(nullptr), spine_object(nullptr) {};
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void set_spine_object(const OWNER *_owner, OBJECT *_object) {
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if (!_owner) {
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ERR_PRINT("Owner must not be null.");
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return;
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}
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owner = (Object*)_owner;
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spine_object = _object;
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}
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OBJECT *get_spine_object() {
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return spine_object;
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}
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OWNER *get_spine_owner() {
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return (OWNER*)owner;
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}
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};
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#endif
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