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spine-runtimes
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spine-unity
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Spine Examples
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Sample Components
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SkeletonUtility Modules
History
Harald Csaszar
d146a81d21
[unity] SkeletonRagdoll components now support bone scale at any bone in the skeleton hierarchy, including negative scale and root bone scale.
Closes
#1879
.
2021-04-20 18:18:20 +02:00
..
Editor
[unity] Fixed a build error (build to platform only) in 'Spine Examples' after package.json structures and asmdef files have been added.
2020-04-29 20:27:38 +02:00
Editor.meta
…
SkeletonRagdoll2D.cs
[unity] SkeletonRagdoll components now support bone scale at any bone in the skeleton hierarchy, including negative scale and root bone scale.
Closes
#1879
.
2021-04-20 18:18:20 +02:00
SkeletonRagdoll2D.cs.meta
…
SkeletonRagdoll.cs
[unity] SkeletonRagdoll components now support bone scale at any bone in the skeleton hierarchy, including negative scale and root bone scale.
Closes
#1879
.
2021-04-20 18:18:20 +02:00
SkeletonRagdoll.cs.meta
…
SkeletonUtilityEyeConstraint.cs
[unity]
SkeletonGraphic
now fully supports
SkeletonUtility
for generating a hierarchy of
SkeletonUtilityBones
.
Closes
#1637
.
2020-03-11 20:07:25 +01:00
SkeletonUtilityEyeConstraint.cs.meta
…
SkeletonUtilityGroundConstraint.cs
[unity]
SkeletonGraphic
now fully supports
SkeletonUtility
for generating a hierarchy of
SkeletonUtilityBones
.
Closes
#1637
.
2020-03-11 20:07:25 +01:00
SkeletonUtilityGroundConstraint.cs.meta
…
SkeletonUtilityKinematicShadow.cs
Single bone IK fix and license header update.
Closes
#1580
,
closes
#1581
.
2019-12-20 12:20:46 +01:00
SkeletonUtilityKinematicShadow.cs.meta
…