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spine-runtimes/spine-godot/example
History
Mario Zechner 7e39e59d50 [godot] Rework rendering of SpineSprite, make batching work.
2022-04-09 03:08:47 +02:00
..
assets
[godot] Rework rendering of SpineSprite, make batching work.
2022-04-09 03:08:47 +02:00
tests
[godot] Refactor example file layout.
2022-04-06 11:49:16 +02:00
batch-test.tscn
[godot] Rework rendering of SpineSprite, make batching work.
2022-04-09 03:08:47 +02:00
default_env.tres
[godot] Initial commit
2021-09-28 11:27:11 +02:00
icon.png
[godot] Initial commit
2021-09-28 11:27:11 +02:00
icon.png.import
[godot] Fix examples/export/runtime.sh for godot, fix MeshAttachment, fix Godot example
2022-04-04 14:38:04 +02:00
mix-and-match.gd
[godot] Refactor example file layout.
2022-04-06 11:49:16 +02:00
project.godot
[godot] Rework rendering of SpineSprite, make batching work.
2022-04-09 03:08:47 +02:00
Spineboy.gd
[godot] Refactor example file layout.
2022-04-06 11:49:16 +02:00
spineboy.tscn
[godot] New SpineSprite implementation with more coherent resource management.
2022-04-08 23:04:23 +02:00
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