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spine-runtimes
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spine-unity
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com.esotericsoftware.spine.urp-shaders
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History
Harald Csaszar
407c591a2c
[csharp] Ported commits 549e9ae and 6e709a1, (format changes for 4.0.24-beta) "Added separate keying for translateX/Y, scaleX/Y, shearX/Y, and colorRGB/A.". Updated example skeletons.
2020-11-12 19:34:21 +01:00
..
2D
[csharp] Ported commits 549e9ae and 6e709a1, (format changes for 4.0.24-beta) "Added separate keying for translateX/Y, scaleX/Y, shearX/Y, and colorRGB/A.". Updated example skeletons.
2020-11-12 19:34:21 +01:00
3D
[csharp] Ported commits 549e9ae and 6e709a1, (format changes for 4.0.24-beta) "Added separate keying for translateX/Y, scaleX/Y, shearX/Y, and colorRGB/A.". Updated example skeletons.
2020-11-12 19:34:21 +01:00
2D.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
3D.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package.
Closes
#1413
.
2019-12-20 10:07:20 +01:00
Outline Shaders URP.unity
[unity] Added
Outline Shaders URP
example scene demonstrating the workflow using the new
RenderExistingMesh
component and the new outline URP shader.
2020-03-27 18:53:53 +01:00
Outline Shaders URP.unity.meta
[unity] Added
Outline Shaders URP
example scene demonstrating the workflow using the new
RenderExistingMesh
component and the new outline URP shader.
2020-03-27 18:53:53 +01:00