2019-05-02 11:38:19 +02:00

170 lines
4.5 KiB
Lua

-------------------------------------------------------------------------------
-- Spine Runtimes License Agreement
-- Last updated May 1, 2019. Replaces all prior versions.
--
-- Copyright (c) 2013-2019, Esoteric Software LLC
--
-- Integration of the Spine Runtimes into software or otherwise creating
-- derivative works of the Spine Runtimes is permitted under the terms and
-- conditions of Section 2 of the Spine Editor License Agreement:
-- http://esotericsoftware.com/spine-editor-license
--
-- Otherwise, it is permitted to integrate the Spine Runtimes into software
-- or otherwise create derivative works of the Spine Runtimes (collectively,
-- "Products"), provided that each user of the Products must obtain their own
-- Spine Editor license and redistribution of the Products in any form must
-- include this license and copyright notice.
--
-- THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
-- OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
-- OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
-- NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
-- INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
-- BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
-- INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
-- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
-- EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-------------------------------------------------------------------------------
local utils = {}
local math_sqrt = math.sqrt
local math_random = math.random
utils.degRad = math.pi / 180
function tablePrint (tt, indent, done)
done = done or {}
for key, value in pairs(tt) do
local spaces = string.rep (" ", indent)
if type(value) == "table" and not done [value] then
done [value] = true
print(spaces .. "{")
utils.print(value, indent + 2, done)
print(spaces .. "}")
else
io.write(spaces .. tostring(key) .. " = ")
utils.print(value, indent + 2, done)
end
end
end
function utils.print (value, indent, done)
indent = indent or 0
if "nil" == type(value) then
print(tostring(nil))
elseif "table" == type(value) then
local spaces = string.rep (" ", indent)
print(spaces .. "{")
tablePrint(value, indent + 2)
print(spaces .. "}")
elseif "string" == type(value) then
print("\"" .. value .. "\"")
else
print(tostring(value))
end
end
function utils.indexOf (haystack, needle)
for i,value in ipairs(haystack) do
if value == needle then return i end
end
return nil
end
function utils.copy (from, to)
if not to then to = {} end
for k,v in pairs(from) do
to[k] = v
end
return to
end
function utils.newNumberArray (size)
local a = {}
local i = 1
while i <= size do
a[i] = 0
i = i + 1
end
return a
end
function utils.newNumberArrayZero (size)
local a = {}
local i = 0
while i < size do
a[i] = 0
i = i + 1
end
return a
end
function utils.setArraySize (array, size)
if #array == size then return array end
if #array < size then
local i = #array + 1
while i <= size do
array[i] = 0
i = i + 1
end
else
local originalSize = #array
local i = originalSize
while i > size do
array[i] = nil -- dirty trick to appease # without realloc
i = i - 1
end
end
return array
end
function utils.arrayCopy (src, srcOffset, dst, dstOffset, size)
local n = srcOffset + size
while srcOffset < n do
dst[dstOffset] = src[srcOffset]
dstOffset = dstOffset + 1
srcOffset = srcOffset + 1
end
end
function utils.clamp (value, min, max)
if value < min then return min end
if value > max then return max end
return value
end
function utils.signum (value)
if value < 0 then
return -1
elseif value > 0 then
return 1
else
return 0
end
end
-- Implements Java float modulo
function utils.mod(a, b)
if b < 0 then b = -b end
if a < 0 then
return -(-a % b)
else
return a % b
end
end
function utils.randomTriangular(min, max)
return utils.randomTriangularWith(min, max, (min + max) * 0.5)
end
function utils.randomTriangularWith(min, max, mode)
local u = math.random()
local d = max - min
if (u <= (mode - min) / d) then return min + math_sqrt(u * d * (mode - min)) end
return max - math_sqrt((1 - u) * d * (max - mode))
end
return utils