mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
358 lines
8.2 KiB
XML
358 lines
8.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SpineBone" inherits="SpineObjectWrapper" version="3.4">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="apply_world_transform_2d">
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<return type="void" />
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<argument index="0" name="node2d" type="Variant" />
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<description>
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</description>
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</method>
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<method name="get_a">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_a_scale_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_a_scale_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_a_shear_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_a_shear_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_a_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_a_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_applied_rotation">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_b">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_c">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_children">
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<return type="Array" />
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<description>
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</description>
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</method>
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<method name="get_d">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_data">
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<return type="SpineBoneData" />
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<description>
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</description>
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</method>
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<method name="get_global_transform">
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<return type="Transform2D" />
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<description>
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</description>
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</method>
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<method name="get_parent">
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<return type="SpineBone" />
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<description>
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</description>
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</method>
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<method name="get_rotation">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_scale_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_scale_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_shear_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_shear_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_transform">
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<return type="Transform2D" />
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<description>
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</description>
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</method>
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<method name="get_world_rotation_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_world_rotation_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_world_scale_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_world_scale_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_world_to_local_rotation_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_world_to_local_rotation_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_world_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_world_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_x">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="get_y">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="is_active">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="local_to_world">
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<return type="Vector2" />
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<argument index="0" name="local_position" type="Vector2" />
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<description>
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</description>
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</method>
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<method name="local_to_world_rotation">
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<return type="float" />
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<argument index="0" name="local_rotation" type="float" />
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<description>
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</description>
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</method>
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<method name="rotate_world">
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<return type="void" />
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<argument index="0" name="arg0" type="float" />
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<description>
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</description>
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</method>
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<method name="set_a">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_a_scale_x">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_a_scale_y">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_a_shear_x">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_a_shear_y">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_a_x">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_a_y">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_active">
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<return type="void" />
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<argument index="0" name="v" type="bool" />
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<description>
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</description>
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</method>
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<method name="set_applied_rotation">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_b">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_c">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_d">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_global_transform">
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<return type="void" />
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<argument index="0" name="global_transform" type="Transform2D" />
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<description>
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</description>
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</method>
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<method name="set_rotation">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_scale_x">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_scale_y">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_shear_x">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_shear_y">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_to_setup_pose">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="set_transform">
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<return type="void" />
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<argument index="0" name="local_transform" type="Transform2D" />
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<description>
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</description>
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</method>
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<method name="set_world_x">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_world_y">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_x">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_y">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="update_world_transform">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="world_to_local">
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<return type="Vector2" />
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<argument index="0" name="world_position" type="Vector2" />
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<description>
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</description>
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</method>
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<method name="world_to_local_rotation">
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<return type="float" />
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<argument index="0" name="world_rotation" type="float" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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