2022-06-20 16:42:56 +02:00

358 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpineBone" inherits="SpineObjectWrapper" version="3.4">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="apply_world_transform_2d">
<return type="void" />
<argument index="0" name="node2d" type="Variant" />
<description>
</description>
</method>
<method name="get_a">
<return type="float" />
<description>
</description>
</method>
<method name="get_a_scale_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_a_scale_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_a_shear_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_a_shear_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_a_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_a_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_applied_rotation">
<return type="float" />
<description>
</description>
</method>
<method name="get_b">
<return type="float" />
<description>
</description>
</method>
<method name="get_c">
<return type="float" />
<description>
</description>
</method>
<method name="get_children">
<return type="Array" />
<description>
</description>
</method>
<method name="get_d">
<return type="float" />
<description>
</description>
</method>
<method name="get_data">
<return type="SpineBoneData" />
<description>
</description>
</method>
<method name="get_global_transform">
<return type="Transform2D" />
<description>
</description>
</method>
<method name="get_parent">
<return type="SpineBone" />
<description>
</description>
</method>
<method name="get_rotation">
<return type="float" />
<description>
</description>
</method>
<method name="get_scale_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_scale_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_shear_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_shear_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_transform">
<return type="Transform2D" />
<description>
</description>
</method>
<method name="get_world_rotation_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_world_rotation_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_world_scale_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_world_scale_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_world_to_local_rotation_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_world_to_local_rotation_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_world_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_world_y">
<return type="float" />
<description>
</description>
</method>
<method name="get_x">
<return type="float" />
<description>
</description>
</method>
<method name="get_y">
<return type="float" />
<description>
</description>
</method>
<method name="is_active">
<return type="bool" />
<description>
</description>
</method>
<method name="local_to_world">
<return type="Vector2" />
<argument index="0" name="local_position" type="Vector2" />
<description>
</description>
</method>
<method name="local_to_world_rotation">
<return type="float" />
<argument index="0" name="local_rotation" type="float" />
<description>
</description>
</method>
<method name="rotate_world">
<return type="void" />
<argument index="0" name="arg0" type="float" />
<description>
</description>
</method>
<method name="set_a">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_a_scale_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_a_scale_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_a_shear_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_a_shear_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_a_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_a_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_active">
<return type="void" />
<argument index="0" name="v" type="bool" />
<description>
</description>
</method>
<method name="set_applied_rotation">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_b">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_c">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_d">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_global_transform">
<return type="void" />
<argument index="0" name="global_transform" type="Transform2D" />
<description>
</description>
</method>
<method name="set_rotation">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_scale_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_scale_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_shear_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_shear_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_to_setup_pose">
<return type="void" />
<description>
</description>
</method>
<method name="set_transform">
<return type="void" />
<argument index="0" name="local_transform" type="Transform2D" />
<description>
</description>
</method>
<method name="set_world_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_world_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_x">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="set_y">
<return type="void" />
<argument index="0" name="v" type="float" />
<description>
</description>
</method>
<method name="update_world_transform">
<return type="void" />
<description>
</description>
</method>
<method name="world_to_local">
<return type="Vector2" />
<argument index="0" name="world_position" type="Vector2" />
<description>
</description>
</method>
<method name="world_to_local_rotation">
<return type="float" />
<argument index="0" name="world_rotation" type="float" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>