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spine-runtimes/spine-unity/Assets/Spine/Runtime
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Harald Csaszar 848faf08b3 [unity] SkeletonMecanim: Changed default MixMode to MixMode.SpineStyle since this potentially prevents dipping to setup pose problems. Cleanup of old text strings mentioning SkeletonAnimator instead of SkeletonMecanim.
2019-07-16 22:26:59 +02:00
..
spine-csharp
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
spine-unity
[unity] SkeletonMecanim: Changed default MixMode to MixMode.SpineStyle since this potentially prevents dipping to setup pose problems. Cleanup of old text strings mentioning SkeletonAnimator instead of SkeletonMecanim.
2019-07-16 22:26:59 +02:00
spine-csharp.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
spine-unity.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
spine-unity.txt
[unity] More robustness changes for asmdef files and Timeline support in Unity 2019, see #1326.
2019-05-02 12:43:58 +02:00
spine-unity.txt.meta
[unity] Renamed .asmdef files to .txt files to prevent overwriting important automatic modifications when unpacking newer unitypackages over it. For Timeline support in Unity 2019, see #1326.
2019-05-02 12:43:31 +02:00
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