Mario Zechner cc4f11fded [cpp] Simplify directory structure, add DebugPrinter program
- spine-cpp/spine-cpp was moved into spine-cpp directory, so spine-cpp/spine-cpp/src -> spine-cpp/src, spine-cpp/spine-cpp/include -> spine-cpp/include
- Added scaffold for DebugPrinter to be used by runtime comparison tests
- Added build.sh
2025-07-11 11:00:44 +02:00

80 lines
2.6 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
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* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
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*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
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*****************************************************************************/
#include <spine/BoneData.h>
#include <assert.h>
using namespace spine;
BoneData::BoneData(int index, const String &name, BoneData *parent) : PosedDataGeneric<BoneLocal>(name),
_index(index),
_parent(parent),
_length(0),
_color(0.61f, 0.61f, 0.61f, 1.0f),
_icon(),
_visible(true) {
assert(index >= 0);
}
int BoneData::getIndex() {
return _index;
}
BoneData *BoneData::getParent() {
return _parent;
}
float BoneData::getLength() {
return _length;
}
void BoneData::setLength(float inValue) {
_length = inValue;
}
Color &BoneData::getColor() {
return _color;
}
const String &BoneData::getIcon() {
return _icon;
}
void BoneData::setIcon(const String &icon) {
this->_icon = icon;
}
bool BoneData::getVisible() {
return _visible;
}
void BoneData::setVisible(bool inValue) {
this->_visible = inValue;
}