spine-runtimes/spine-c/src/generated/animation_state_data.h
2025-07-25 22:02:43 +02:00

29 lines
1.3 KiB
C

#ifndef SPINE_SPINE_ANIMATION_STATE_DATA_H
#define SPINE_SPINE_ANIMATION_STATE_DATA_H
#include "../base.h"
#include "types.h"
#include "arrays.h"
#ifdef __cplusplus
extern "C" {
#endif
SPINE_C_API spine_animation_state_data spine_animation_state_data_create(spine_skeleton_data skeletonData);
SPINE_C_API void spine_animation_state_data_dispose(spine_animation_state_data self);
SPINE_C_API spine_skeleton_data spine_animation_state_data_get_skeleton_data(spine_animation_state_data self);
SPINE_C_API float spine_animation_state_data_get_default_mix(spine_animation_state_data self);
SPINE_C_API void spine_animation_state_data_set_default_mix(spine_animation_state_data self, float inValue);
SPINE_C_API void spine_animation_state_data_set_mix_1(spine_animation_state_data self, const char *fromName, const char *toName, float duration);
SPINE_C_API void spine_animation_state_data_set_mix_2(spine_animation_state_data self, spine_animation from, spine_animation to, float duration);
SPINE_C_API float spine_animation_state_data_get_mix(spine_animation_state_data self, spine_animation from, spine_animation to);
SPINE_C_API void spine_animation_state_data_clear(spine_animation_state_data self);
#ifdef __cplusplus
}
#endif
#endif /* SPINE_SPINE_ANIMATION_STATE_DATA_H */