mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-09 08:38:43 +08:00
92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
#include "point_attachment.h"
|
|
#include <spine/spine.h>
|
|
|
|
using namespace spine;
|
|
|
|
spine_point_attachment spine_point_attachment_create(const char *name) {
|
|
return (spine_point_attachment) new (__FILE__, __LINE__) PointAttachment(String(name));
|
|
}
|
|
|
|
void spine_point_attachment_dispose(spine_point_attachment self) {
|
|
delete (PointAttachment *) self;
|
|
}
|
|
|
|
spine_rtti spine_point_attachment_get_rtti(spine_point_attachment self) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
return (spine_rtti) &_self->getRTTI();
|
|
}
|
|
|
|
float spine_point_attachment_get_x(spine_point_attachment self) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
return _self->getX();
|
|
}
|
|
|
|
void spine_point_attachment_set_x(spine_point_attachment self, float inValue) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
_self->setX(inValue);
|
|
}
|
|
|
|
float spine_point_attachment_get_y(spine_point_attachment self) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
return _self->getY();
|
|
}
|
|
|
|
void spine_point_attachment_set_y(spine_point_attachment self, float inValue) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
_self->setY(inValue);
|
|
}
|
|
|
|
float spine_point_attachment_get_rotation(spine_point_attachment self) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
return _self->getRotation();
|
|
}
|
|
|
|
void spine_point_attachment_set_rotation(spine_point_attachment self, float inValue) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
_self->setRotation(inValue);
|
|
}
|
|
|
|
spine_color spine_point_attachment_get_color(spine_point_attachment self) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
return (spine_color) &_self->getColor();
|
|
}
|
|
|
|
void spine_point_attachment_compute_world_position(spine_point_attachment self, spine_bone_pose bone, float *ox, float *oy) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
_self->computeWorldPosition(*((BonePose *) bone), *ox, *oy);
|
|
}
|
|
|
|
float spine_point_attachment_compute_world_rotation(spine_point_attachment self, spine_bone_pose bone) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
return _self->computeWorldRotation(*((BonePose *) bone));
|
|
}
|
|
|
|
spine_attachment spine_point_attachment_copy(spine_point_attachment self) {
|
|
PointAttachment *_self = (PointAttachment *) self;
|
|
return (spine_attachment) &_self->copy();
|
|
}
|
|
|
|
const char *spine_point_attachment_get_name(spine_point_attachment self) {
|
|
Attachment *_self = (Attachment *) (PointAttachment *) self;
|
|
return _self->getName().buffer();
|
|
}
|
|
|
|
int spine_point_attachment_get_ref_count(spine_point_attachment self) {
|
|
Attachment *_self = (Attachment *) (PointAttachment *) self;
|
|
return _self->getRefCount();
|
|
}
|
|
|
|
void spine_point_attachment_reference(spine_point_attachment self) {
|
|
Attachment *_self = (Attachment *) (PointAttachment *) self;
|
|
_self->reference();
|
|
}
|
|
|
|
void spine_point_attachment_dereference(spine_point_attachment self) {
|
|
Attachment *_self = (Attachment *) (PointAttachment *) self;
|
|
_self->dereference();
|
|
}
|
|
|
|
spine_rtti spine_point_attachment_rtti(void) {
|
|
return (spine_rtti) &PointAttachment::rtti;
|
|
}
|