2017-03-29 16:53:27 +09:00

161 lines
5.8 KiB
Java

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
package com.esotericsoftware.spine;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.math.WindowedMean;
import com.esotericsoftware.spine.attachments.ClippingAttachment;
public class ClippingTest extends ApplicationAdapter {
OrthographicCamera camera;
PolygonSpriteBatch batch;
SkeletonRenderer renderer;
SkeletonRendererDebug debugRenderer;
BitmapFont font;
TextureAtlas atlas;
Skeleton skeleton;
AnimationState state;
WindowedMean mean = new WindowedMean(30);
public void create () {
camera = new OrthographicCamera();
batch = new PolygonSpriteBatch(2048);
renderer = new SkeletonRenderer();
renderer.setPremultipliedAlpha(true);
renderer.setSoftwareClipping(true);
debugRenderer = new SkeletonRendererDebug();
debugRenderer.setBoundingBoxes(false);
debugRenderer.setRegionAttachments(false);
font = new BitmapFont();
atlas = new TextureAtlas(Gdx.files.internal("raptor/raptor-pma.atlas"));
SkeletonJson json = new SkeletonJson(atlas);
json.setScale(0.6f);
SkeletonData skeletonData = json.readSkeletonData(Gdx.files.internal("raptor/raptor.json"));
skeleton = new Skeleton(skeletonData);
skeleton.setPosition(250, 20);
AnimationStateData stateData = new AnimationStateData(skeletonData);
// stateData.setMix("run", "jump", 0.2f);
// stateData.setMix("jump", "run", 0.2f);
state = new AnimationState(stateData);
state.setTimeScale(0.5f);
state.setAnimation(0, "walk", true);
state.addAnimation(0, "Jump", false, 2);
state.addAnimation(0, "walk", true, 0);
// Create a clipping attachment, slot data, and slot.
ClippingAttachment clip = new ClippingAttachment("clip");
// Rectangle:
clip.setVertices(new float[] { //
-140, 50, //
250, 50, //
250, 350, //
-140, 350, //
});
// Self intersection:
// clip.setVertices(new float[] { //
// -140, -50, //
// 120, 50, //
// 120, -50, //
// -140, 50, //
// });
clip.setWorldVerticesLength(8);
clip.setEnd(skeleton.findSlot("front_hand"));
SlotData clipSlotData = new SlotData(skeletonData.getSlots().size, "clip slot", skeletonData.getBones().first());
skeletonData.getSlots().add(clipSlotData);
Slot clipSlot = new Slot(clipSlotData, skeleton.getRootBone());
clipSlot.setAttachment(clip);
skeleton.getSlots().add(clipSlot);
skeleton.getDrawOrder().insert(skeletonData.findSlot("back_hand").getIndex(), clipSlot);
}
public void render () {
// state.update(Gdx.graphics.getDeltaTime() * 0.3f);
state.update(0);
Gdx.gl.glClearColor(0.3f, 0.3f, 0.3f, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
state.apply(skeleton);
skeleton.updateWorldTransform();
camera.update();
batch.getProjectionMatrix().set(camera.combined);
debugRenderer.getShapeRenderer().setProjectionMatrix(camera.combined);
batch.begin();
long start = System.nanoTime();
renderer.draw(batch, skeleton);
mean.addValue((System.nanoTime() - start) / 1000000.0f);
renderer.setPremultipliedAlpha(false);
font.draw(batch, "Time: " + mean.getMean() + "ms", 10, Gdx.graphics.getHeight() - font.getLineHeight());
batch.end();
debugRenderer.draw(skeleton);
if (Gdx.input.isKeyJustPressed(Keys.S)) {
renderer.setSoftwareClipping(!renderer.getSoftwareClipping());
System.out.println("Software clipping: " + renderer.getSoftwareClipping());
}
}
public void resize (int width, int height) {
camera.setToOrtho(false);
}
public void dispose () {
atlas.dispose();
}
public static void main (String[] args) throws Exception {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.stencil = 8;
new LwjglApplication(new ClippingTest(), config);
}
}