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* Remove forced -O2 flag * Remove "external functions" from SpineSprite * Add preview_animation property to SpineSprite. When set, the sprite will playback the selected animation in the editor. * Fix mix-and-match script
8 lines
255 B
Plaintext
8 lines
255 B
Plaintext
Import('env')
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env_spine_runtime = env.Clone()
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env_spine_runtime.Prepend(CPPPATH=["spine-cpp/include"])
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env_spine_runtime.add_source_files(env.modules_sources, "spine-cpp/src/spine/*.cpp")
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env_spine_runtime.add_source_files(env.modules_sources, "*.cpp")
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